The VG Resource

Full Version: Converting .ssbp files
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
The .ssbp is a Sprite Studio binary output.  I am trying to convert it to something readable like xml or a form where I can read the data to construct sprites from the textures in javascript/html/css.

I have tried https://github.com/SpriteStudio/ssbpLib but It continues to crash/fail through reasons I am unfamiliar with, primarily as I have not dealt with c++ in years.

I have attached a sample .ssbp file if anyone is able to assist/advise on how to proceed to 'decode' it.  I am aware fire emblem heroes has the assets available but I want to see how they assemble the sprites to create an app that can automatically construct it.