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Hi everyone, I get some .bin files from YGO Duel Terminal Arcade game, and I wanna know if someone can help to extract the models.
Inside of .bin files are the model, textures, bones and animations.

Here's some examples:

https://drive.google.com/open?id=0B0GPnY...nJoMFVKTW8

The .bin files can be opened with this script created by Aluigi:

[attachment=7355]

I hope someone can help, Regards
(05-10-2017, 08:29 PM)CP Cornal Wrote: [ -> ]Hi everyone, I get some .bin files from YGO Duel Terminal Arcade game, and I wanna know if someone can help to extract the models.
Inside of .bin files are the model, textures, bones and animations.

Here's some examples:

https://drive.google.com/open?id=0B0GPnY...nJoMFVKTW8

The .bin files can be opened with this script created by Aluigi:



I hope someone can help, Regards

Imports meshes, uv's, and skeletons, but no skinning because I couldn't be arsed. 

http://www.mediafire.com/file/64ckasop2a...oh_duel.ms
Thanks a lot killercracker, you're awesome
Bump, how is it going? Are you going to upload it to Models-Resource? Also, how did you get your hands on those bin files?
I got the files from dumped Duel Terminal HDD, I don't upload the models because I don't have time to do it and I'm not a mod man, my main purpose was emulate the game, but is impossible because the security in the game is too weird.

Would be nice get the skinning of models, to make some renders 

But if someone is interested in upload the models, here's the link with all .bin files:

https://drive.google.com/open?id=0B2n9QI...HF3X2d0Zms

Best Regards.
(05-25-2017, 12:59 AM)CP Cornal Wrote: [ -> ]my main purpose was emulate the game, but is impossible because the security in the game is too weird.

So, what are your plans regarding this? Was the "Duel Terminal HDD" dump originally dumped by you, or given to you by someone else? Are you going to make the entirety of the game available somewhere, so that others can take a crack at emulating it? Or is it already available somewhere else? If you're not allowed to discuss something here, just PM me then.

(in advance, I'm not competent at all in emulating things)
The dump was made for another guy, I've tried to do this game works, but without luck, and I post it in Emuline.org looking for some help.
What format would you convert the .bin files to, and how would you do it?
I know I'm necroposting at this point, but I'd like to know how to run that script you were talking about.
so do any of you have the models from the latest duel terminals with the zexal models
has anyone got all the model-config.bin and has anyone extracted all the model.bin files from them yet

and has anyone found out how to extracted them
have any of you at all figured out how to import the models properly because the max script that imports the models into 3ds max renames all the objects and the names of the bones would help if they where what they are supposed to be named
does any one know how to reverse engineer the files that were extracted for the skining and the animations
Hey uh, I'm fine without skinning and stuff, but I need the player models as well. It seems the archive you posted only has monster files...
I was able to identify around 530 models. Hopefully this will help some people.
https://mega.nz/#!XC4zjCYS!kOdXI1jlKIxvd...kXxp_CSbVw

Grouped the models based on deck name too
https://mega.nz/#!PWozQCzC!5b6t3If_kE8Gh...d09JGO-9RM