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This Sunky Part 1 rip was quite complicated to do (and what you are seeing in the preview is only one strip of this big sheet). I had to get the exe file, get a decompiler to convert it into a gmk, and install Game Maker 8 to open it up and extract the sprites.
I'll do the rest of the parts later (if I decide to do it).
[attachment=8458]
Here's more Sunky stuff.

Part 1 Objects

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Here's some sprites from Sonic NES Improvement V1.2.
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Excellent rip, Sonicfan.
I recently redid the Jazz Jackrabbit GBA sheet (specifically Jazz's) to make it a more complete rip. The guns, bullets and other stuff will be on different sheets.
Just did the JJ GBA guns.
Great! I guess there's nothing left of this game to rip besides backgrounds and cutscenes.
(06-23-2018, 07:12 PM)Magma Dragoon Wrote: [ -> ]Great! I guess there's nothing left of this game to rip besides backgrounds and cutscenes.

That and some weapon projectiles, explosions, and other miscellaneous things, but I'll get on to those later.
Most (if not all) of the game's sprites are uncompressed, so I figure it'll be pretty easy to rip from.
Here's some more Sonic hack rips.
Both are from two different hacks with the name 'Sonic 2 Forces Edition'. One ruins the physics and the other makes Tails scream "SONIC HELP ME" a lot.
These are just the unique sprites, not the ones in the original.
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Yet more Sonic hack rips. This time it's Motobug The Badnik in Sonic 1. This wasn't hard to rip from; just used a couple screenshots from Gens I had laying around (with a bit of tile digging).
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Another Motobug The Badnik rip. It's the only times Sonic ever appears in this (besides the title screen and ending).
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Here's a WIP sheet of Jenny from Bucky O'Hare (Arcade).
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It's halfway done, just need to get a couple more poses.
Here's some screens from the Mega Play version of Sonic 1.

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Here's the full Jenny sheet for Bucky O'Hare (Arcade).
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I'll be doing Deadeye next.
Awesome! This game has great sprites.
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