The VG Resource

Full Version: ★ URGENT! ★ Sonic Runners Needs Ripping
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
Pages: 1 2 3 4 5 6 7 8 9 10
(06-02-2016, 03:21 PM)Nova124 Wrote: [ -> ]Where can I find this mod of Runners that don't need an internet connection. I have a few friends that still enjoy this game and still want to play it even after the game ends, myself included.
I don't want to give the link here, it can be against the rules of this site.
But a small search might be enough.
(06-02-2016, 09:29 PM)nobody231 Wrote: [ -> ]If all files are downloaded at the start of the game, then it will work. But as far as I remember, the game files were not stored in the .obb, but rather in its own folder. The .obb only contains the files needed to download all other files.
It depends of the game.
(06-03-2016, 09:37 AM)iyenal Wrote: [ -> ]
(06-02-2016, 09:29 PM)nobody231 Wrote: [ -> ]If all files are downloaded at the start of the game, then it will work. But as far as I remember, the game files were not stored in the .obb, but rather in its own folder. The .obb only contains the files needed to download all other files.
It depends of the game.

I'm talking about this game, and not games in general.
The only Sonic Runners Mod I've seen is an Unlimited Money mod.
(06-03-2016, 09:48 PM)supersilver1242 Wrote: [ -> ]Here you go guys.
http://www.mediafire.com/download/i9htcp...unners.rar

Rip'em hard :p

Still trying to figure out how I can use Unity Studio to rip the sounds but, i don't exactly know how. Lol
(06-03-2016, 09:48 PM)supersilver1242 Wrote: [ -> ]Here you go guys.
http://www.mediafire.com/download/i9htcp...unners.rar

Rip'em hard :p
That's a huge head-start! Looking through, am I correct with this?

Retested Unity Studio on Sonic Runners with the new files, and while the texture files show up, model files do not appear. Wonder why...
EDIT: What appears to be reflection maps for the body textures appear, but are unloadable. The normal body textures don't appear at all.
I actually happen to have Christmas Sonic. I'll get his files in a moment.

[Image: VVNZoY8.png]

EDIT:
There's two programs important for ripping contents out of Sonic Runners: PVRTexTool, Texture Remix, and Unity Studio.
I use Unity Studio to extract the models, then PVRTexTool to convert the textures to png, then I use Texture Remix to separate the alpha channel from the texture itself.

EDIT2:
Here's all the Sonic Runners files that I currently have on my computer, including the files that were just posted in this thread.
[OFF TOPIC] @Kawasuzu When the Sonic Colors BGM was played ? (screenshot)
Is King Boom Boo there anywhere? Hahaha.
(06-04-2016, 02:32 AM)iyenal Wrote: [ -> ][OFF TOPIC] @Kawasuzu When the Sonic Colors BGM was played ? (screenshot)

that event is happening right now.
(06-03-2016, 11:03 PM)Random Talking Bush Wrote: [ -> ]
(06-03-2016, 09:48 PM)supersilver1242 Wrote: [ -> ]Here you go guys.
http://www.mediafire.com/download/i9htcp...unners.rar

Rip'em hard :p
That's a huge head-start! Looking through, am I correct with this?


Yup. Basically.
(06-03-2016, 11:38 PM)Kawasuzu Wrote: [ -> ]There's two programs important for ripping contents out of Sonic Runners: PVRTexTool, Texture Remix, and Unity Studio.
I use Unity Studio to extract the models, then PVRTexTool to convert the textures to png, then I use Texture Remix to separate the specular map from the main texture.

Unity Studio doesn't show models for me. [Image: Kr6w9PF.png] All that shows up are the textures, and the shaders for the outlines. I have no idea what I'm doing wrong, since I downloaded the latest release of Unity Studio from GitHub.
(06-04-2016, 04:18 AM)Carpaccio Wrote: [ -> ]Is King Boom Boo there anywhere? Hahaha.
Yep, I saw its textures in the files that supersilver1242 posted, so its model should be there too. Just gotta find the right "Chao" number for it.

(06-04-2016, 04:00 PM)nobody231 Wrote: [ -> ]Unity Studio doesn't show models for me. *image* All that shows up are the textures, and the shaders for the outlines. I have no idea what I'm doing wrong, since I downloaded the latest release of Unity Studio from GitHub.
It should be in the Scene Hierarchy tab, you just gotta find the right archive with the model in it.
(06-04-2016, 04:50 PM)Random Talking Bush Wrote: [ -> ]
(06-04-2016, 04:18 AM)Carpaccio Wrote: [ -> ]Is King Boom Boo there anywhere? Hahaha.
Yep, I saw its textures in the files that supersilver1242 posted, so its model should be there too. Just gotta find the right "Chao" number for it.

(06-04-2016, 04:00 PM)nobody231 Wrote: [ -> ]Unity Studio doesn't show models for me. *image* All that shows up are the textures, and the shaders for the outlines. I have no idea what I'm doing wrong, since I downloaded the latest release of Unity Studio from GitHub.
It should be in the Scene Hierarchy tab, you just gotta find the right archive with the model in it.

The archive has models to extract, as it works in other software, just not Unity Studio. In fact, Unity Studio didn't even work on Sonic Dash for me, and those archives were exceptionally easy to find. I only want to use Unity Studio because of rigging.
Pages: 1 2 3 4 5 6 7 8 9 10