The VG Resource

Full Version: Reversing TexturePacker Sheet + XML
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
Does anybody know a way of unpacking a sprite sheet that's been packed together with TexturePacker, given a corresponding XML file? I am able to write my own program for doing that (the format is very straightforward) but I figured that if something already exists for it then I won't waste time reinventing the wheel.
Not to my knowledge.

And I've encountered some games using texture packer, myself.

I'm actually pretty sure Teen Titans Go Channel Crashers and hour of code: MineCraft use texturepacker (but the latter uses JSON instead of XML, assuming it does use texturepacker. I KNOW channelcrashers does)

I think one other new game I found uses texturepacker (and adobe's new .atf format...)

I have a feeling I'll be making such a tool myself, but not for texture packer's format. My previous help thingy still remains unanswered.

Good luck!
This certainly is a tool that will come in handy in the future.
Doesn't look like it, so I made a tool. As I said, pretty easy to make.
Has this thread served its purpose?
Yeah, feel free to close it I guess.