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Hey guys, I've got a single texture here that's been bugging me for a while. Can someone figure out how to convert this to something more standard?

Dropbox Link
Hate to bump, but I forgot to mention the game and such. This is from Skylanders: Trap Team for the 3ds. It should be a single diffuse texture of a black sheep. I really need this converted as it is vital to my final project
Here you go!
[Image: x78ulwi.png]
[Image: ktyUQNp.png]
Is that right?
Perfect! Thanks! If you don't mind me asking, how did you manage to do this?
It just looks like raw image data without header. Seems to be in a standard 3ds pixel format. ETC1 maybe?