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Full Version: UV coordinates in Digimon Story: Cyber Sleuth
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I am not sure I will be able to continue work on manually unwrapping this as I am looking into something else right now, but I did find out about some potentially useful blender scripts if you want to try them.
UV unproject is one. It's supposed to use reference photos to reverse engineer a mesh.

http://homepages.ihug.co.nz/~m_collett/b...oject.html

UV squares is another. You can see it here:

https://www.youtube.com/watch?v=VYZnGIql2UI
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