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I've been wanting to do this for a long time, and I've searched for tutorials time and time again, but haven't found anything useful. So, does anyone here know how to rip GBA instruments? Basically, what programs do I need?

Thanks to anyone in advance. Wink
(02-16-2016, 08:10 PM)Neon Streak Wrote: [ -> ]I've been wanting to do this for a long time, and I've searched for tutorials time and time again, but haven't found anything useful. So, does anyone here know how to rip GBA instruments? Basically, what programs do I need?

Thanks to anyone in advance. Wink

Hey bud! There's a great program out there called gba mus ripper, which you can pick up here:
http://www.romhacking.net/utilities/881/

When you load the GBA rom in, it locates the sappy engine some games uses and splits the *.mid files out. You just need a program that can play *.sf2 files with midis. I usually use synth font as you can re-export to wav, with the soundfont applied.
Also, when you do what Anex suggested, you get higher quality music than the GBA itself can play.

Sadly, I dunno how to use the tool (And romhacking.net's new download standards are too fishy for me to care)
(02-17-2016, 05:11 PM)Fillerthefreak Wrote: [ -> ]Also, when you do what Anex suggested, you get higher quality music than the GBA itself can play.

Sadly, I dunno how to use the tool (And romhacking.net's new download standards are too fishy for me to care)

er.... okay?... I don't know what else to tell you. This was more aimed at Neon Streak, and you really don't. It's the same quality + you probably set the Hertz amount wrong.
Well, the GBA compressed the audio steamed into 8 bit, while GBA mus riper ignores that.

Here's "Fourside" from the GBA port of Earthbound (Japan Only) compared to the GBA Mus riper version.



GBA Mus Riper version:


There's definitely a major audio quality difference. GBA mus riper removes the fuzzy qualities from it.
(02-17-2016, 05:40 PM)Fillerthefreak Wrote: [ -> ]Well, the GBA compressed the audio steamed into 8 bit, while GBA mus riper ignores that.

Here's "Fourside" from the GBA port of Earthbound (Japan Only) compared to the GBA Mus riper version.



GBA Mus Riper version:


There's definitely a major audio quality difference. GBA mus riper removes the fuzzy qualities from it.

I'm sure most people would rather have a cleaner version than the one you provided, as it's more usable then the "fuzzy" music you provided. Anyways, the focus is how to rip the instruments, so gba mus riper would be more appropriate to get the best quality. The fuzziness removed doesn't deter from the original, hell, it provides the user with the closest possible way to the originally created tracks. The "fuzziness" was just added by the incapability of the system. So, like Gors said, this isn't a drama thread, let's focus on the main topic here of how to do so.
(02-17-2016, 05:11 PM)Fillerthefreak Wrote: [ -> ]Also, when you do what Anex suggested, you get higher quality music than the GBA itself can play.

Sadly, I dunno how to use the tool (And romhacking.net's new download standards are too fishy for me to care)
I was actually going to download that program myself, since it sounded promising...until I read a user review on Romhacking.net that basically said it wasn't very user-friendly. And you know me-I'm a sucker for user-friendly programs Tongue (Which isĀ also one of the many reasons why I prefer Garry's Mod over Source Filmmaker when it comes to animation and 3D images.).