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Hey all, I'm ripping from the mobile game, DH Reloaded and, I managed to extract all of the meshes (deserialization was a pain) and now I have the associated textures. But, I was wondering, how do I apply these to the mesh? I know that it's not openable in it's current state, but I need to know how to open in blender. I will attach the mesh + the texture below. Thanks again!
~Eric

[attachment=5939]
Use PVRTexTool to open up the ktx file. This is what the ktx file was, by the way:
[Image: sLL2Ein.png]
Use https://community.imgtec.com/developers/...vrtextool/

.ktx texture used on most mobile games.
(12-29-2015, 02:09 PM)Kawasuzu Wrote: [ -> ]Use PVRTexTool to open up the ktx file. This is what the ktx file was, by the way:
[Image: sLL2Ein.png]

So now I have to apply that texture to the obj right?
(12-29-2015, 02:31 PM)Anexenaumoon Wrote: [ -> ]
(12-29-2015, 02:09 PM)Kawasuzu Wrote: [ -> ]Use PVRTexTool to open up the ktx file. This is what the ktx file was, by the way:
[Image: sLL2Ein.png]

So now I have to apply that texture to the obj right?
Yes, that is correct.