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Full Version: Low-poly Pixel Art?! Whut [Art]
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I don't know what you call 'em, but I finally tried one.
[Image: bot1lq7.png]
After a few hours(yey, frustration) of fiddling in Anim8or and UV Mapper, here it is.
I wanted to start simple. Made a lot of mistakes; I edited that model and that texture about 6 times and still somehow didn't get it quite right.

Next time, I'll try shading the sides too.

Pretty fun learning experience.

Will definitely do more. I'm thinking Ness.
I don't get it, but it looks pretty uh.. interesting.
It's a low-poly 3D model with pixel art as texture.

Basically, it won't work if the model is too complex or has too many polygons.
I've ALWAYS wanted to know how to do this. I really want to learn how.
the textures remind me a lot of Mega Man Legends
mozzy: tbh, I haven't got the process down yet. Lots of trial and error. The colors you see on the renders aren't the colors I used in the bmp file. Meaning there's still some lighting messing with my colors.
And I don't know how to manage the edges.

But if you want, I can make a tutorial?