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Hello All,

    Hopefully I'm posting in the right area, but I've been practising my rigging skills with the main character of Persona 4. I've reached a point on this particular model where how much I improve depends on the review of others, so here it is.

Persona 4 Narukami Rigged

    It's only in .obj form, as the .fbx format would not keep the skeleton bound nor keep the constraints, and was created with Maya 2013. So, have fun with it while I have it uploaded, and any feedback would be appreciated ^-^ Thanks!
I though OBJ didn't keep rigging? Anyways, good job
Sorry, meant to say it's in .mb format. Obj doesn't seem to do much more than meshes.