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Full Version: [SOLVED] Please, I need your help for this last step.
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I finally found a DS model I've been looking for for ages thanks to the Tinke DS viewer. It's separated in a couple parts but I have access to them all, as well as her textures. I finally figured out how to extract the NSBMD files from the bin I extracted years ago.

Now the problem is importing it into 3DS max to finish modelling and rigging it for Super Smash Bros. Brawl.

I can view the meshes just fine in NSBMD and MKDS Track Modifier, but I cannot extract it to OBJ. When I do, I get an invisible mesh with fucked up vertices all over the place.

What am I doing wrong? Very Sad

EDIT: Turns out I had to import them as Single Mesh. Works now!