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So, I found a some what "decent" method that involves hex editing and PES2014, but it slow and some files doesn't play sounds. So, I'm wonder if someone has a method that can extract the hca files from the acb files. I hear they the same from SFxT, but I don't have that game so...

Sample: http://www62.zippyshare.com/v/90892844/file.html
(11-08-2014, 07:00 PM)Azu Wrote: [ -> ]So, I found a some what "decent" method that involves hex editing and PES2014, but it slow and some files doesn't play sounds. So, I'm wonder if someone has a method that can extract the hca files from the acb files. I hear they the same from SFxT, but I don't have that game so...

Sample: http://www62.zippyshare.com/v/90892844/file.html

I actually ripped a good portion of the sounds but I am sure that if you use the same method from SFxT it will work. You don't have to have the game in order to rip sounds I am sure.

Here is a link to the tools used.
https://www.dropbox.com/sh/yhmqn4vrhaxt3...dl=0%3Flst
I plan to use them for a fan project of mine, but I cannot for the life of me rip from a ACB file.

I'm able to rip the 5 or 6 AWB files, but they only contain the music or the "announce" files (when the Zeti taunt Sonic while he's chasing them) But I'd like her battle sounds (grunts and maybe cutscene voices)