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I got gastly working and anímated. However, I don’t know how to export visibility for pidgey
(01-28-2019, 09:23 AM)DecaTilde Wrote: [ -> ]I would like to see the Partner Eevee ripped, as well as Meltan and Melmetal, please.

same here with meltan and melmetal as well
Hi. If you're still working on this, is it ok if you get the model for Munchlax please? Shiny form preferably. Smile
can you tell me the name of the area from the folder code in the "field" folder?
Hau'oli City please.
Hello everyone!

i'm here just to say thank you to Random Talking Bush and Everyone envolved on the ripping project


today after a lot of work, hours watching tutorials, reading the forum, and messing up with Ohana i'm finally able to export correctly models, textures and animations for FBX and assemble then smoothly on CINEMA 4D

this is what i am able to do now

Are you able to rip the grass model, grass texture and a tree model by chance from Let's go Eevee/Pikachu
Was anybody ever able to pull the trainer animations from Let's Go?
If possible, could anyone get the miscellaneous npcs from sun and moon?
Hello! Is there a way to export animation of the models to 3dx Max?
Hi everyone, i'm searched a lot without any results so i hope you guys can help me. Where can i find the OW trainer animations in Pokemon ORAS?

Thanks in advance!

==

UPDATE:

Okey, i figured it out, the problem is that Ohana3DS does not read/load the character animations so, since SPICA do not open on my virtual machine (were i'm working on) i misunderstanded the workaround thinking that the animations was separated from the OW model/texture files (like the pokemon ones), but they aren't. SPICA runs fine on my Host OS so just exported them from there.

A wired thing about main characters OW models is they carring snorkels, but is not a big deal for now since i assume can hide them inside the engine (or at least kill it using 3DS max).

Thanks to everyone to provide everything during this years.
(05-18-2019, 02:04 PM)doggyhow Wrote: [ -> ]Hello everyone!

i'm here just to say thank you to Random Talking Bush and Everyone envolved on the ripping project


today after a lot of work, hours watching tutorials, reading the forum, and messing up with Ohana i'm finally able to export correctly models, textures and animations for FBX and assemble then smoothly on CINEMA 4D

this is what i am able to do now


Hi doggyhow,
I am HeirTalent, a 3D modeler, I have a project "fusion Pokemon" , that's looks like some video in youtube, but the different is i will use 3D model and Animation to do it. 

When i see your animation, that's awesome man, can you teach me how to render it looks beautiful like your video in C4D ? and the fire as well , i can send you some cost to teach me ho to do that.
if you feel interesting with my project, feel free to contact me here:
https://www.facebook.com/HeirTalent
or my email: [email protected]
Thank you ^^.
You guys have done some impressive work here. I'm holding out for Gastly, Anorith and Lileep if you're still doing these.
What about the trainer models from the Pokémon Masters mobile game? Planning on ripping those?

The release date is August 29, but it's getting a demo for Singapore and Canada on July 25. So if anyone from those regions can get the .apk we could start doing some ripping.
i like to request meltan and melmetal i would it myself but my computer is very limted for what it can do.