The VG Resource

Full Version: Magical Melody Model Ripping
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
I need someone to help me rip Harvest Moon Magical Melody Models! I tried 3D Ripper DX, Dolphin 32-Bit and Blender, But all I got was a scenery and Flat 2D Models! ;-;
The models can be un-flattened if you scale them by the X, Y, or Z axis. Just remember to join together all of the parts of the model you want.
ok, but what numbers will x, y and z be?
...They're not numbers?

When you highlight the model you want to scale, you hit the S key, but before moving your mouse, hit X, Y, or Z to scale it on that axis. Keep scaling it on each axis until you get it to (more or less) the original width, height, and skew.
I got the model right, but what about it's texture? All of the parts of the model use the same texture, but I want to get the Eyes and Mouth correct.
Could you show us pictures of the model and the texture it uses?
Here's a screenshot of how perfect the model is in Blender.

[attachment=4782]
I see no problem with the eyes or mouth. They look perfectly fine to me.

However, it looks like you need to smooth the model out. To do this, choose "Remove Doubles" from the left taskbar when the model/mesh is highlighted in Edit Mode. If it's still not smooth, then click on "Smooth" when in Object Mode.
I got the models in a .cdt format that I had no way to open, how did you get them open?