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Full Version: Some EXE WS rips
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Yeah I believe that may be more efficient. Also updated.
Well since this is already the Other Systems board, here is another rip I got in the meantime while EXEWS is getting translated.

MegaMan Network Transmission - All Chips [Large]
[Image: mmnt_chips_lg_tsricon.png]
http://ge.tt/7wyFg2M/v/0?c
There's a thumbnail version I'll get to eventually. Amazing how much is in the TPL format.
And it's uploaded! Big Grin
Great job, these are really awesome~
OK, while the NT stuff gets sorted out, I'm back with more WonderSwan maps now that the process is a little faster.
Again, they're really large...
http://i55.photobucket.com/albums/g144/m...stage3.png
http://i55.photobucket.com/albums/g144/m...stage4.png
http://i55.photobucket.com/albums/g144/m...stage5.png
Well, you can see all the textures we currently have here on TTR. All submitted by Ultimecia, we already have a lot of the Navi textures. Though if you were planning on it we'd love some more virus textures and stuff.
(08-22-2012, 08:52 AM)Mighty Jetters Wrote: [ -> ]Well, you can see all the textures we currently have here on TTR. All submitted by Ultimecia, we already have a lot of the Navi textures. Though if you were planning on it we'd love some more virus textures and stuff.

Oh, that explains a lot. Once I get an extractor working, I'm planning on getting stages and everything else.

The rest of the maps in the game.
http://i55.photobucket.com/albums/g144/m...stage6.png
http://i55.photobucket.com/albums/g144/m...stage7.png

Here are all, if not, most, of the map tilesets in the game. It's quite a mess.
http://ge.tt/73fxpVM/v/0?c
So I assume all of this new stuff is ready (except the textures yet obviously)? If it is can you make icons please?
Also a question, why are there black boxes cut off on the sides of the small chips sheets?
bumping cause I still need explanations for the things I mentioned.
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