The VG Resource

Full Version: Seems like were going to get more visitors :)
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http://info.sonicretro.org/SCHG:Sonic_Ge..._Importing

Quote from the page:

Quote:SCHGUnsureonic Generations/Tutorials/Level Importing
From Sonic Retro
SCHG: Sonic Generations
Main Article
Objects
File Index
BB2
Tutorials
Level Importing

This is a tutorial on how to import custom levels into Sonic Generations.

Contents
1 Required Tools
1.1 Step 1: Finding the stage
1.2 Step 2: Importing into 3DS Max
1.3 Step 3: Scaling the stage
1.4 Step 4: Rendering GIA
1.5 Step 5: Exporting the level geometry
1.6 Finale Part 1: Importing the geometry into SonicGLVL
1.7 Finale Part 2: Creating and importing collision into Sonic Generations


Required Tools
SonicGLVL
Generations Archive Editor
Autodesk 3DS Max 2011 (Sign up for a student license to get it free)
Easy Ogre Max Exporter for 3DS Max
Havok Content Tools for PC (Havok 2010 2.0)
Step 1: Finding the stage
You can go on The Models Resource and find stage rips there, or you can use Google. Either way, blablabla tech stuff
It's wonderful to see that TMR is going to be used by the Retro SG hacking team. I wonder what stages will be picked if TMR model rips are used.
It may possibly get more users. Still I'm sure people post about the Spriters/Models/Sounds/Textures Resource every day on various forums and other mediums, so this isn't really a revelation or anything.

That being said, it's cool to see people mentioning the site Big Grin