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Full Version: SwordCraft Story Style attempts
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Here is my SwordCraft Story style attempts.

Light Sai: [Image: lightsaiig1.png]

Light Axe: [Image: lightaxedr5.png]

Light Pole: [Image: lightpolenc1.png]

Light Studs: [Image: lightstudsfn8.png]

Light Rotor: [Image: lightrotorfg2.png]

Round Spear: [Image: roundspearcb3.png]

Round Blade: [Image: roundbladeyd0.png]

Round Saw: [Image: roundsawwo3.png]

Round Chakra: [Image: roundchakraeh9.png]

LATEST Round Axe: [Image: roundaxeaa3.png]


I used the Ring Axe as a guide for this axe. I tried to make it look like the shaft is tied to the ring. Sure it makes it look primative, but it adds a little detail. And I also put the shaft through the whole ring to make it look more stable.
The metallic shine looks good.
Ah, that Round Blade looks much better than when I saw it last. You've graped the style, good job. =D
I made a round saw, but I'm not too sure about it.
I'm surprised there isn't a Chakra Ring fist weapon in SwordCraft Story, so I decided to try my hand at making one.
No complaints here.
Okay, I tried to make a Ring Axe.

Next I am going to try and sprite YungSung's swords From SoulCaliber 2 in SwordCraft Story style.
Don't know much about the style, but these need work.

The colors are pretty bad, especially the yellows.
Overall they need more anti-aliasing, and a bit more contrast in places.
The middle of the round blade is the best part, but it would be nice to see similar reflections in the round part, and on most of the other weapons.
Not trying to make an excuse, but does the round parts really need the same shine effect? I'll try to work on the shading though.
Not exactly the same, you have to think about how the round sections would reflect the light. Right now it looks very flat and dull in comparison to the blade.
I have ripped from SwordCraft Story, so I know all what the weapons look like, and these are not to bad, I like them, good job.