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Full Version: metroid prime hunters SSBB rigged trophies
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I wouldn't do the website thing. I think they go through your files.
I agree with that, and also, I don't think accept more then 10gb of files.
(04-08-2012, 12:15 PM)josh98 Wrote: [ -> ]I wouldn't do the website thing. I think they go through your files.

I know my cousin has an extra harddrive that he stores his old stuff on, so maybe you'll be able invest in one eventually?
IDK any other way than to put the stuff into loads of .RARs and upload them to whatever file hosting site has the largest file limit (and would not delete them), but of course that'd be too tedious/annoying...
An external hard drive would defiantly be the way to go.
taking the day off today, later i will add download links for kanden and weavel after making some env maps for them.
EDIT: here ya go. they have some issues, but i will fix them after working on some of the other characters.
the default reflection map is ugly, so i suggest using a different one.
kanden is really awkward because of his armor, so his arms are kinda bleh.
noesis doesnt like my files.

LAZY WORDED T-POSE TUT

delete half the model so only 1 leg, 1 arm, and half the torso/head remain. rotate them and mirror across the axis. DONE
What about a-symmetric models?
(04-30-2012, 08:58 AM)alexmach1 Wrote: [ -> ]taking the day off today, later i will add download links for kanden and weavel after making some env maps for them.
EDIT: here ya go. they have some issues, but i will fix them after working on some of the other characters.
the default reflection map is ugly, so i suggest using a different one.
kanden is really awkward because of his armor, so his arms are kinda bleh.
noesis doesnt like my files.

LAZY WORDED T-POSE TUT

delete half the model so only 1 leg, 1 arm, and half the torso/head remain. rotate them and mirror across the axis. DONE

3ds max doesn't like your files either. It crashes upon import Sad
(04-30-2012, 08:58 AM)alexmach1 Wrote: [ -> ]taking the day off today, later i will add download links for kanden and weavel after making some env maps for them.
EDIT: here ya go. they have some issues, but i will fix them after working on some of the other characters.
the default reflection map is ugly, so i suggest using a different one.
kanden is really awkward because of his armor, so his arms are kinda bleh.
noesis doesnt like my files.

LAZY WORDED T-POSE TUT

delete half the model so only 1 leg, 1 arm, and half the torso/head remain. rotate them and mirror across the axis. DONE
(04-30-2012, 12:52 PM)thegameexplorer Wrote: [ -> ]3ds max doesn't like your files either. It crashes upon import Sad

it might be the materials because i went a little crazy on those

ill try re-exporting them, i may have some settings on that it doesnt like.
So..... What's up with this? I might be about 2 years late to the party but I'd love to see some more of these models.
Please pay attention to post dates, Gray, and avoid bumping old topics. I suggest you to read the forum rules.
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