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Is using portals to transport stuff all you do in the game?

I thought Portal 1 was average... the mechanic is interesting but for a gimmick to be the entire basis of the game? and in first person?
(04-24-2011, 06:53 PM)-Colton Wrote: [ -> ]Wanna point this out quickly. If you do some observing, you'll realize that Portal 2 is actually a game about homosexuals.
http://christwire.org/2011/04/is-portal-...in-family/

While I'm not sure whether this game is safe for "Christains", I'm pretty sure the game is okay for Christians. And robots aren't homosexual; They don't reproduce. Jokes aside, this guy is obviously not religious at all.

Ontopic: My lack of money is keeping me from getting Portal 2. It keeps burning through my mind... I NEED to at least RENT IT in the meantime.
"In space" is getting really fucking old now.
Yeah, you might be right. We should give it some space.
Thread merged with the Portal 2 thread. We don't need two Portal 2 threads.

(04-29-2011, 05:16 PM)Rhymey Wrote: [ -> ]Though short on details, Valve hasn't wasted any time confirming its plans for Portal 2 DLC. After a massive launch just over a week ago – Valve says Portal 2 is its "fastest-selling" release since Half-Life 2! – the famously generous developer has outlined what it's calling "Portal 2 DLC #1."

For the asking price of $0, DLC #1 will offer "new test chambers for players, leaderboards, challenge mode for single and multiplayer modes, and more." While free DLC on the Steam-powered PC and Mac platforms is nothing unusual coming from Valve, DLC #1 will notably be "free of charge" on Xbox 360 and PS3 as well. Of course, adding Steam to the PlayStation 3 release was always intended to allow for this scenario, and we can only imagine Microsoft didn't feel comfortable with the Xbox 360 being the sole platform charging for otherwise free content.

Portal 2 DLC #1 is "targeted" for release this summer; it's not clear if that estimate is Normal Time or Valve Time, so don't mark up your Stephen Merchant calendars just yet.


source

other game devs need to be like valve, with free dlc and all.
DLC for free, hats & retarded animations, priceless.
this game's fun i guess

I honestly find the solutions are made to be too obvious. The light shows where to aim most of the time :/
Yeah, that's really my only complaint about the game is there's too many non-portal surfaces. Now this wouldn't be a bad thing if they were done like the advanced maps were in Portal 1, but instead they tend to show you where exactly you need to place your portals.
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