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not for nothing but...

you can just go to the bottom of the folder and the last image has the last number so knowing hom much they have isn't as painfull as they think
Actually, I think we should do the monsters first. Work our way up.
I have another idea. If anyone has Tales of Destiny (PS2), they can run it on a PS2 emulator and take Hi-Res screenshots in battle. I'd do it, but I get like 10-15 FPS.
I did Chelsea's idle: [Image: Chelsea.png]
Animated: [Image: ChelseaIdle.gif]
Great!
(08-05-2008, 05:35 PM)Shinkatsu Wrote: [ -> ]I did Chelsea's idle: [Image: Chelsea.png]
Animated: [Image: ChelseaIdle.gif]

Great job! So, you plan on working on Chelesea?
Yep, I do. But it might take a while for each frame, due to me trying to get it to look exactly like in the game.
I wish you all best of luck on this project - It very much interests me. The complete sheets will make an amazing addition to tSR!
You're welcome.
I did Chelsea's running.
http://i532.photobucket.com/albums/ee324...pdate1.png
And of course, Animated: [Image: ChelseaRunning.gif]
Pretty cool!
By the way, you need to reduce their weapons by at least 1/2.
Yeah, I was going to put the weapons on after I made all the movements.
AH. I see.

Anyways, I'll start progress on Lilith when I get home from school.
I'd suggest putting the weapon seperated from the sprites, as that way there's more use.
Put together her Victory 2(?): [Image: ChelseaVictory2.gif]
http://i532.photobucket.com/albums/ee324...pdate1.png
Victory 1(?) done: http://i532.photobucket.com/albums/ee324...ctory1.gif Ah man, I just noticed something wrong about that third frame. Oh well, I'm too lazy to fix it.
Har Har.

I'll post a enemy I'm working on.
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