The VG Resource

Full Version: Sprites and potentially animations :o
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
Pages: 1 2
oh yes, now I understand it. the way the front limbs covered the back limbs gave me the feeling it was very short.
I like the crushroom so far.

I'd personally like to see it with more detail on the cap but it looks pretty fantasiful right now.
Those morios or whatever are pretty sick, reminds me of that game which Roy and Marth are from. Loving the style.
I really like your Mario Morio, and would love to (with your permission, of course) use it in a fangame when it's finished.

Keep up the good work!
Would it need frames? I'd like to make frames myself if it'll be animated (it's something I've been putting off anyway Rolleyes)

(01-20-2011, 08:01 PM)Diogalesu Wrote: [ -> ]I like the crushroom so far.

I'd personally like to see it with more detail on the cap but it looks pretty fantasiful right now.
Yeah, right now I don't have any particular design set for the cap at the moment. If you want to suggest something, then go ahead!
Yeah, it'd need at least a walking, jumping and dying animation.

It would probably be best if you did it anyway - I don't feel very comfortable with editing others' sprites, and feel that I wouldn't do your sprites justice.
[Image: pandra.png]
A bunch of characters from Zettai Karen Children. Superpowers are (Left to Right):
Shiro Maki - Hair manipulation
Momiji Kanou - Super strength
Muscle Okama - Can petrify people with his junk (yeah.)
Yoh Fujiura - Telekinesis
See a making of video here!
that's actually a nice style right there
agreed, the only issue is the third guy looks noisy and a bit sloppy compared to the others.
Yeah, I spent the most time on him. I tried a few things to get his face readable and this probably the best I can do for now.
Am I the only one that see's Fuhrer Bradly/Wrath from Full Metal whenever I look at that Fire Emblem Super Morio Portrait?
Pages: 1 2