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Mother 2 - Great storyline, in depth characters, entertaining music
Kirby's Dreamland - Relaxing Music, Countless hours of entertainment, Easy but fun, appealing to almost anybody
Pokemon Silver - Well My favorite pokemon are in this generation
Pokemon Puzzle League - I love puzzle games and this is no exception
Those are my top favorites anyway.
Super Mario Bros. Deluxe - The Challenge and Super Players modes were everything a remake should be and more, with the exception of a graphical update (given the system, forgivable).
Super Mario 64 - Infinite exploration/challenge potential; I've probably beaten it ten times and it's never gotten old.
Paper Mario (64) - Simplistic, easy-to-pick-up gameplay, but with equipment and enemies that facilitate ridiculous challenges.
(09-27-2010, 09:04 PM)Track Eleven Wrote: [ -> ]
(09-27-2010, 09:00 PM)valforwing Wrote: [ -> ]I'm a huge Final Fantasy VII fan who can't wait for the next game in the compilation!
"7"
checks wikipedia
"FF14"

son you're hella behind here

Not to mention if he has only played 7 and wants to only go up from 7 he will miss the greatness of Kefka.
I love MegaMan Battle Network 3 because of both its customisability and longevity. It took the folder-building concept introduced by the first game, expanded on by the second; and went all out in both detailing and expanding upon it. The types of strategies you can use are entirely massive, and require different strategies when facing human opponents.

The end and postgame are HUGE. It drip-feeds you new challenges, but they just keep on coming. Beat the final Boss! Defeat the strongest version of every boss! Defeat all bosses within time limits! Defeat a boss with ridiculous defences! now beat an EVEN STRONGER form of all the bosses. Complete all sidequests! Collect EVERYTHING.

The kind of content that turns a 20-hour story into a 90+ hour example of Action RPG perfection.
Brave Fencer 'Musashiden'

A story where a tomboy princess, summons a young boy from another dimension. Said boy is soon to be one of if not the greatest swordsman ever. This boy is a loudmouth, easy to anger, and hates to loose. On the plus side he's got mounds of personality that show he is kind, honorable, and not without a sense of humor. Not to mention the plethora of supporting cast members with just as much personality. It's a action packed Midnight summer dream. Whimsical songs, a daring young boy to save himself and this world he now is a part of. Not only does it have charm out the yin-yang but it's also one of the first games to be fully voiced over.

Why this game couldn't be franchised is beyond me.
Is this the PS1 game or the Nomura-ified PS2 Game? Both games in Japanese went by Musashiden, and have pretty much that plot. Vaaaaague.
hoping it's the PS1 game, because it was great

I don't know anything about the PS2 one besides the boxart, which shows nomura's fetish for belts.
Nomura's art style aside; the PS2 game is actually solidly made; just... unimpressive for its generation.
Super Metroid: great, memorable music accompanied by creative environments make for awesome atmosphere and settings which are a blast to explore, even past your 10th playthrough. The platforming, puzzles, and awesome boss fights make gameplay a blast. There's also tons of fun to be had by dicking around with glitches and sequence breaking. Not to mention the graphics are great.

Metroid Prime: great, memorable music accompanied by creative environments make for awesome atmosphere and settings which are a blast to explore, even past your 10th playthrough. The platforming, puzzles, and awesome boss fights make gameplay a blast. There's also tons of fun to be had by dicking around with glitches and sequence breaking. Not to mention the graphics are great.
Megaman 1/2/3/4/5/6/9/10 - Old classic style, great music and gameplay, a great classic...
Donkey Kong Country Series - I love so much... It's just like a platformer with great music
Cave Story - Great story, the characters are great, the music and art style... The Difficult!
Touhou Series (except 12.8 XD) - One thing, epic
Taiko - I played the DS one but for some reason I'm so bad... I can only play at the clone, on osu!
Halo 1 - I never played the other ones, but the first of series is very good, still is very popular!

Well I think is this!
Ahn, smash bros series, lets the addictive begun!
(09-28-2010, 05:12 PM)gabrielwoj Wrote: [ -> ]Touhou Series (except 12.8 XD) - One thing, epic

I still don't understand how animu styled games manage to be popular but ok.
(09-28-2010, 04:00 PM)GrooveMan.exe Wrote: [ -> ]Nomura's art style aside; the PS2 game is actually solidly made; just... unimpressive for its generation.

You say I'm being vague? Your right, everything in BFM was in Samurai Legend Musashi. Infact it should be noted that Nomura did some of the character art in BFM but took FULL control of designs in it's sequel.

The thing that SLM didn't have was any real charm. The jokes were forced, Musashi had little to no dialogue that I deemed important. He was responsible and kind, but not in the 'I'm better, and strong cause hell...you all summoned me to save everyone right?' tone that he carried through out BFM. Not to mention the cast of characters Musashi had to fight in BFM that gave his heroic acts such outrageous senses of 'cool'. Literally he could fight anyone or anything. Flowers, Soldiers, Robots, Giant Ant's, Frost Dragons, Zombie Vampires yes, you read this correctly Zombie Vampires.

Not to mention all his duels against people were spot on hilarious or devastating to the point it was comical (the fights I mean). From his namesake and true legend fight with Kojirro on Dragon Isle to his dance dance off with Toppo. Everything about his fights were spectacular in the original game, plus the cool side quests of finding all the people in the castle who were lost. To where you literally have to toss cute dog amputee's called Minku's for increase in health. Getting the Legendary armor, the sleep system, and the first game I ever had time affect my gameplay, with shifting between day and night and how 'time' ultimately effected the world as it moved forward. People had schedules they followed, times where they were in certain places that you HAD to meet them to complete certain objectives. Everything about this game was grand from it's planing to it's execution.

Samurai Legend Musashi, was more than just a let down of it's generation, it was terribly underwhelming. From playing the original game you expect that the sequel where he's gone from being just a 12 year old boy to being 18 with a more crass attitude. You'd think there would be more insults and funny dialects would have to follow right? No. Not at all. Sure the bosses were kinda cool, but most were not memorable. In fact the one fight your waiting the entire game for isn't even a fight. Where you fight Kojiro your rival with epic background music on the 'Beach of Dragons', you fight Gandrake in SML as a one hit dual. That you CAN'T fail.

Nothing in Samurai Legend Musashi is memorable while EVERYTHING in Brave Fencer Musashi is. Just one of those titles Nomura thought he could sell just on the fact alone he made a sequel to a great game, and his name was attached to it.

That enough wall of text for you Groove?

Edited- to make more sense.
Onimusha 4 is the perfect evolution of the series trademark gameplay, even though it looses all of it's horror vibes it's a great story, has solid English voice acting and a really fun combat system.
anything by treasure is usually a hard on for me.
(09-28-2010, 05:49 AM)GrooveMan.exe Wrote: [ -> ]I love MegaMan Battle Network 3 because of both its customisability and longevity. It took the folder-building concept introduced by the first game, expanded on by the second; and went all out in both detailing and expanding upon it. The types of strategies you can use are entirely massive, and require different strategies when facing human opponents.

The end and postgame are HUGE. It drip-feeds you new challenges, but they just keep on coming. Beat the final Boss! Defeat the strongest version of every boss! Defeat all bosses within time limits! Defeat a boss with ridiculous defences! now beat an EVEN STRONGER form of all the bosses. Complete all sidequests! Collect EVERYTHING.

The kind of content that turns a 20-hour story into a 90+ hour example of Action RPG perfection.

quoting because mmbn3 was just amazing, endgame was fucking great and Seranade as well as the extra bosses in the secret undernet was fantastic, I wish 6 had as much cool shit but meh it felt like it was up there with 1-3. 4 was cool and 5 was shit but 6 saved it.

so far my faves go by this:
3>6>2>4>1>5


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