04-10-2010, 09:23 AM
Right, here goes. We'll do them chronologically.
Almost every character exists in a Minor and Major version, where the only difference is behavior and color. Some of them, like the fighter and BoBs come in as many as four varieties.
Game: Marathon.
Pfhor Fighter.
Basic enemy. Comes in four colors. Two of the have the ability to launch projectiles at you, whereas the other must close in for the kill.
Pfhor Trooper.
Trouble.
Pfhor Enforcer.
Said to only fire on other Pfhor (to keep them compliant), yet how come every time I see them I end up with a mouthful of exploding pebbles?
Pfhor Hunter.
I'm pretty certain I can figure out where the inspiration for this dude come from.
Pfhor Juggernaut.
"If I had a rocket launcher, I'd make someone pay."
Pfhor Cyborg.
He just sits there and takes it. I suppose he's busy, since he singlehandedly controls the minds of thousands of Compilers.
Wasp.
They hang around Pfhor for some reason. Pets or pests?
Hulk.
If you can dish it, he can take it.
Looker.
Floats silently along the floor and hopes for you to step on 'im. Then it's KABLOOIE!
S'pht Compiler.
Oh, and you DON'T think flashers are scary?
B.o.B.
He's on your side. Not that he does anything to help you. Comes in four fruity flavors, and one extra green version. That's the assimilated ones; the dreaded Explode-a-BoBs, who will run up to you and detonate. Their blood is yellow, like their Pfhor builders'.
M.A.D.D.
"Marathon Automated Defense Drone." Watch out, though, some are them actually ARE mad, and will fire at you. Otherwise, they do a pretty good job killing badguys.
Marathon 2 : Durandal
Pfhor Fighter.
Notice the relocation of the eye.
Pfhor Trooper.
Someone's been hitting the StairMaster...
Pfhor Enforcer.
"Much has changed" just doesn't cover it. Is that even the same species as the others?
Pfhor Juggernaut.
Actually HUGE! Strangely enough, the sprites are not.
S'pht Compiler.
Also come in invisible versions, and versions with guided projectiles. Bad combo.
S'pht'kr Defender.
The angry lost clan of the S'pht. One stray bullet and you're no longer friends.
Pfhor Hunter.
Sure, the graphics are better, but I prefer the old design.
Pfhor Cyborg.
Not related to the Pfhor Cyborg of Marathon 1.
Pfhor Drone.
Nuff said.
F'lickta.
Wildlife. Comes in water, sewage and lava version. The Latter flings fireballs. The sewage version fling brown rock. Oh, God, at least I hope they're rocks.
Tick.
Like the dog that just won't stop licking you. Except this one sucks life or oxygen out of you.
B.o.B.
Well, well, well. look who decided to help out for once!
Marathon Infinity
Uses the same sprites as Marathon 2 : Durandal, but adds one more character.
VacBOB.
Vacuum enabled and fusion-powered. Take that Pfhor empire!
That's all, I guess. All the character sprites. I didn't rip the Marine, though. That is, the player. Marathon was the first FPS game where the player sprite changed appearance depending on what weapon was equipped, and therefore there are a huge number of sprites for the players.
Almost every character exists in a Minor and Major version, where the only difference is behavior and color. Some of them, like the fighter and BoBs come in as many as four varieties.
Game: Marathon.
Pfhor Fighter.
Basic enemy. Comes in four colors. Two of the have the ability to launch projectiles at you, whereas the other must close in for the kill.
Pfhor Trooper.
Trouble.
Pfhor Enforcer.
Said to only fire on other Pfhor (to keep them compliant), yet how come every time I see them I end up with a mouthful of exploding pebbles?
Pfhor Hunter.
I'm pretty certain I can figure out where the inspiration for this dude come from.
Pfhor Juggernaut.
"If I had a rocket launcher, I'd make someone pay."
Pfhor Cyborg.
He just sits there and takes it. I suppose he's busy, since he singlehandedly controls the minds of thousands of Compilers.
Wasp.
They hang around Pfhor for some reason. Pets or pests?
Hulk.
If you can dish it, he can take it.
Looker.
Floats silently along the floor and hopes for you to step on 'im. Then it's KABLOOIE!
S'pht Compiler.
Oh, and you DON'T think flashers are scary?
B.o.B.
He's on your side. Not that he does anything to help you. Comes in four fruity flavors, and one extra green version. That's the assimilated ones; the dreaded Explode-a-BoBs, who will run up to you and detonate. Their blood is yellow, like their Pfhor builders'.
M.A.D.D.
"Marathon Automated Defense Drone." Watch out, though, some are them actually ARE mad, and will fire at you. Otherwise, they do a pretty good job killing badguys.
Marathon 2 : Durandal
Pfhor Fighter.
Notice the relocation of the eye.
Pfhor Trooper.
Someone's been hitting the StairMaster...
Pfhor Enforcer.
"Much has changed" just doesn't cover it. Is that even the same species as the others?
Pfhor Juggernaut.
Actually HUGE! Strangely enough, the sprites are not.
S'pht Compiler.
Also come in invisible versions, and versions with guided projectiles. Bad combo.
S'pht'kr Defender.
The angry lost clan of the S'pht. One stray bullet and you're no longer friends.
Pfhor Hunter.
Sure, the graphics are better, but I prefer the old design.
Pfhor Cyborg.
Not related to the Pfhor Cyborg of Marathon 1.
Pfhor Drone.
Nuff said.
F'lickta.
Wildlife. Comes in water, sewage and lava version. The Latter flings fireballs. The sewage version fling brown rock. Oh, God, at least I hope they're rocks.
Tick.
Like the dog that just won't stop licking you. Except this one sucks life or oxygen out of you.
B.o.B.
Well, well, well. look who decided to help out for once!
Marathon Infinity
Uses the same sprites as Marathon 2 : Durandal, but adds one more character.
VacBOB.
Vacuum enabled and fusion-powered. Take that Pfhor empire!
That's all, I guess. All the character sprites. I didn't rip the Marine, though. That is, the player. Marathon was the first FPS game where the player sprite changed appearance depending on what weapon was equipped, and therefore there are a huge number of sprites for the players.