[x]We're back! After a failure of the drives in our database server, all data has been restored from last night's backup. The last 24 hours or so of submissions will likely need to be re-made but everything else should be okay. Please let me now if you notice anything not working as it should though. Thanks! -Petie


Users browsing this thread: 1 Guest(s)
Woah! D/P Textures!
#1
i found how to extract the textures from D/P~
Here is a tree i found, called conttree.
[Image: 00conttreebp5.png]
and I guess this is the top of the tree? It's also called conttree, but it has a T at the end, while that has a b.
[Image: 00conttreetp5.png]
edit: fff they're not beta you just have to pile it on
and there's always more
Thanked by:
#2
That's neat! Would you be willing to get more textures from the game?
[Image: 27348983yu7.png]
Thanked by:
#3
Neat, it's been awhile since the game was ripped. It's nice to see textures too.
Thanked by:
#4
Yes, i am continuing to rip textures.
here are the tiles i ripped so far, i don't know what they all are or if they have the correct pallete, though I am trying to match them up as best as I can. due to the way the ROM works, i might be posting duplicates of this stuff. Also, all black is automatically transparentized by the program i'm using, so there might be transparent spots on what might be black.
[Image: 00_allpeak_p0.png][Image: 00_blueglayp_p2.png][Image: 00_blueglay_p2.png][Image: 00_bridge_p3.png][Image: 00_brown_p4.png][Image: 00_criff_p6.png][Image: 00_criffp_p6.png][Image: 00_flagstone_p7.png][Image: 00_fpeak_p8.png][Image: 00_hodou_p10.png][Image: 00_hodou_p11.png][Image: 00_hodouc_p11.png][Image: 00_imped_p12.png][Image: 00_koto_brick_p14.png][Image: 00_koto_brik2_p14.png][Image: 00_lgreen_p15.png][Image: 00_lgreenp_p15.png][Image: 00_nectgr_p16.png][Image: 00_newstep_p17.png][Image: 00_ngrass_p9.png][Image: 00_nhana_p18.png][Image: 00_plant2_p20.png][Image: 00_plant_p19.png][Image: 00_sea_p22.png][Image: 00_seaside2_p23.png][Image: 00_seaside3_p24.png][Image: 00_shana_p25.png][Image: 00_stepside_p26.png][Image: 00_tree01_p27.png][Image: 00_wcliff_p6.png][Image: 01_book_ref02_p0.png][Image: 01_carpet01_p1.png][Image: 01_chelf01_p2.png][Image: 01_inmat02_p3.png][Image: 01_plant01_p4.png][Image: 01_tab_chair02_p5.png][Image: 01_tv_kitchen03_p6.png][Image: 01_wallp03_p7.png][Image: 01_window02_p8.png][Image: 01_yuka01_p9.png][Image: 01_yuka02_p10.png][Image: 02_himitu_floor_p0.png][Image: 02_himitu_kiwa_p1.png][Image: 02_himitu_wall2_p2.png][Image: 02_himitu_wall_p3.png][Image: 02_ug_floor_p4.png][Image: 02_ug_map_wall_p5.png][Image: 02_ug_wall_stem2_p6.png][Image: 02_ug_wall_stem_p7.png]

I apologize for the single images, the program automatically saves them that way, and well... it's easier to post than to compile it all.
Thanked by:
#5
here are some more rips, and let me thank MonkeyofDoom for writing a nice little program that compiles all these files into one .png Big Grin
I apologize for any duplicates in these files, if you guys could, could you help me spot the duplicates? that would be great ,3
[Image: 00.png]
[Image: 01.png]
[Image: 0203.png]
[Image: 04.png]
[Image: 05.png]
[Image: 06.png]
[Image: 07.png]
[Image: 08.png]
[Image: 10.png]
[Image: 11.png]
[Image: 12.png]
[Image: 13.png]
[Image: 14.png]
[Image: 16-17.png]
[Image: 20.png]
That's just files 00-20. i still have up to 40 to compile, and to 57 to rip.
and there's always more
Thanked by:
#6
Wow! Are you eventually gonna put all the tiles in one sheet and submit it?
[Image: 27348983yu7.png]
Thanked by:
#7
Yes, i'm hoping to submit it. i should be done with ripping the rest of the tiles by tonight, i believe. I already have compiled up to forty, so that's 17 more files left to rip and compile.
[Image: 21.png]
[Image: 22.png]
[Image: 23.png]
[Image: 24.png]
[Image: 25.png]
[Image: 26.png]
[Image: 27.png]
[Image: 28.png]
[Image: 29.png]
[Image: 30.png]
[Image: 31.png]
[Image: 32.png]
[Image: 33.png]
[Image: 34.png]
[Image: 35.png]
[Image: 36.png]
[Image: 37.png]
[Image: 40.png]

I do believe i skipped 38/39 because one didn't open, and one was a duplicate.
Edit: Uh oh! the compiler slightly corrupted the images, 23-26.
and there's always more
Thanked by:
#8
LOL large bump
i took so longgg to finish these, got distracted by Istaria and HG/SS >>
anyways, i finished them, and If everything's alright, i'll submit them to TSR.
http://i84.photobucket.com/albums/k13/Cy...lfiles.png
and there's always more
Thanked by:
#9
Pretty good!

The only thing I don't like is how that everything is on the right of the sheet. It would make more sense if everything were on the left, plus with less blank space.
[Image: 27348983yu7.png]
Thanked by:
#10
(03-21-2010, 03:00 PM)A.J. Nitro Wrote: Pretty good!

The only thing I don't like is how that everything is on the right of the sheet. It would make more sense if everything were on the left, plus with less blank space.
#2

And I see some duplicates (trees for example).
[Image: dariC.png][Image: tumblr_mlf109xOe81rmu6i5o1_250.gif][Image: b0KxM.gif]
Thanked by:


Forum Jump: