[x]We're back! After a failure of the drives in our database server, all data has been restored from last night's backup. The last 24 hours or so of submissions will likely need to be re-made but everything else should be okay. Please let me now if you notice anything not working as it should though. Thanks! -Petie
I'm trying to rip some models from the Kuroko's Basketball 3DS games, but the texture mapping is screwed up on the body models and I can't figure it out. Any suggestions?
So if you look at the mesh of the jersey and shorts, unlike the other meshes, there are two UV maps on that model. The UV map called "mesh_2_ch_body_00_uv0_id" is for the texture of the jersey number, and the next UV map down called "mesh_2_ch_body_00_uv1_id" is for the black and red jersey texture.