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Ummm... Is Mario really a good guy?
#31
But how does the Mushroom Kingdom Gold Coin stand up to the American Dollar and the Euro via exchange rates and trade?
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#32
Well, Gwen, how about this answer? Before America figures out about the vast supply of coins in the Mushroom Kingdom, we could easily trick some sap off the street by selling him a single gold coin for a king's ransom! That way, even Mario would become extremely wealthy by handing over a chest of almost "worthless" Mushroom Kingdom coins.
(02-27-2014, 07:31 PM)Gors Wrote: DO NOT BE AFRAID TO SUCK. DO NOT BE AFRAID TO SHOW YOUR SUCKY ART. I think this needs to go noticed to everyone, because sucking is not failing. Sucking is part of the fun of learning and if you don't suck, then you won't own at pixelart

it's ok to suck, sucking is not bad, just try and aim to always do your best!
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#33
(10-24-2013, 03:13 PM)Gwen Wrote: I just can't be sure how oblivious you are, and how much you just like coming off as oblivious as a joke.
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#34
…… You do realize I was making another joke, right?
(02-27-2014, 07:31 PM)Gors Wrote: DO NOT BE AFRAID TO SUCK. DO NOT BE AFRAID TO SHOW YOUR SUCKY ART. I think this needs to go noticed to everyone, because sucking is not failing. Sucking is part of the fun of learning and if you don't suck, then you won't own at pixelart

it's ok to suck, sucking is not bad, just try and aim to always do your best!
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#35
I think the joke was unnecessary and that we don't need to continue this aspect of the conversation after this point.
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#36
(10-28-2013, 01:33 PM)Gors Wrote: That's why I said, burning your brain for such trivial things are pointless but hey, opinions are opinions

"Your version of fun is pointless, stop burning your brain!"
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#37
Pac-Man dots are worth more than Mushroom Kingdom coins, because there are less dots in Pac-Man than coins in Super Mario Bros. ...probably.
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#38
Who knows what Mario does with all those coins. I've always theorized that the coins collected duing the adventure were used to repair the damages caused by Bowser on the Mushroom Kingdom.

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#39
I think the more important question is: who the heck is leaving money all over the place?
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#40
(10-28-2013, 03:46 PM)Kriven Wrote:
(10-28-2013, 01:33 PM)Gors Wrote: That's why I said, burning your brain for such trivial things are pointless but hey, opinions are opinions

"Your version of fun is pointless, stop burning your brain!"

that was not I meant at all but I'm ok with this

In no moment I told anyone to stop. Also I have said with all the words that it was my opinion, in both of the posts I've made here. And it is pointless, just like any kind of fun if you think about it. You just shouldn't feel insulted as hell when I say it.

If you do feel bad about what I said then I apologize and retract everything I said.
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#41
(10-28-2013, 06:21 PM)Kriven Wrote: I think the more important question is: who the heck is leaving money all over the place?

There's one Sammer Guy from Super Paper Mario who claims he leaves Coins across many worlds.

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#42
Am I the only person who considers most of GameTheory's videos to be satire?



This, the second part, does bring up some interesting points though.
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#43
I couldn't help but laugh out loud at the end when he was bringing up the Joker and Hanibal and other psychopaths.

Anyway he clearly didn't do his full research anyway, Mario did make a Peach toy... first! Only later did he make a Pauline toy.

And in the original SMB story, only the blocks that give you coins and items are Mushroom People, rewarding you for finding them. The rest that get destroyed... are just blocks. Also this was just the story for the first game, the idea that Toads were turned into blocks was retconned in later games.

Finally, Mario stomping on baddies isn't something he just does alone. Luigi, Peach, Toad, and pretty much every Mario character does this!

#44
Oh, is that why the item-bearing blocks become platforms (inn some gams with eyes) as opposed to crumbling? I never thought about that.
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#45
You know, I've never really thought about it before, but has anybody ever reflected on how incredibly common transformation-magic is in the Mushroom Kingdom?

Think about it, in the first game you have the storyline with the koopa king turning people into various objects including blocks, plantlife, and such.

Then in SMB3 the Koopalings stole the magic rods to turn the kings into various things ... and if you complete an airship wearing certain costumes the king will even offer to transform you back to normal.

Then in SMW the first magician character you've ever come across in any game, the Magikoopa, uses a single spell whose primary purpose is to turn yellow blocks into koopas (although as a side benefit it can also harm Mario).

This pattern occurs again in Yoshi's Island as Kamek uses his magic most frequently to transform ordinary enemies into monsters.

Not to mention all the power-ups that Mario uses throughout his adventures that transform him into various things. I mean, I don't think they've ever been explicitly stated to be magical, but what other explanation is there?

(There's probably a lot of examples in the more recent games as well but I'm not recalling them at the moment).

Point is, it seems like transformation magic is not only somewhat common, but also the primary form which magic takes in their world. And it seems like it is the responsibility of the world's royalty to make sure that power is not abused (between the princess allegedly being able to undo transformations, and the various kings charged with protecting their wands).

So if you want an explanation of what royalty even does ... well there you go.

This is not really relevant to the overall topic at hand just something that popped into my head.
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