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MH3 - Is this right?
#1
I've ripped the following model (along with several dozen others) and processed it. It is T-posed, but no armature. I just wanted to know if I did things correctly before processing the others and posting in the submission forum. I tried it myself in Blender and it works, but I don't know about anything else.

>Link<
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#2
I think if you could clean up the groups a bit, it would be perfect Smile
Eveerything looks in order to me, except the groups have odd file names. Otherwise, it is a perfect rip to me Cute
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#3
i agree with josh, good rip. Only one thing the monster face has 2 set :one with open eyes and other with closed eyes. The group with closed eyes is fine, but in the other there is a problem with the uv maps in the eyes. Maybe There is a wrong uvmap or maybe you missed a texture for the open eye.

[Image: test1d.jpg]
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#4
Thanks for the help, I'll make sure I fix that! I'll be posting all/most of the monsters in the other forum by tomorrow!
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#5
Hey man, great work!
[Image: randomimage.cgi]
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#6
(06-01-2012, 10:40 AM)Goemar Wrote: Hey man, great work!
Thanks! Anyways, I've started a project thread in which I'll post models as I process them. >Link<
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