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Transformers: Devastation ripping help
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Use Noesis to open the .wmb. Right click on it and choose export. Choose .dae as your output type. Check the "Flip the UVs" box. Click the "Advanced Commands" box and copy the Legend of Korra code "-wmb3includehiddenmeshes" and paste that into the box for Advanced Options. Your model will output into .dae. The textures are located in the .dtt files when you unpacked the .cpk. Use the program DDT2DDS to extract the images. I then use the program XnConvert to change them into .png files.
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RE: Transformers: Devastation ripping help - by Trikeboy - 07-02-2016, 11:12 PM

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