The VG Resource |Sprites |Models |Textures |Sounds |Login |
|Muscle Tower |DidYouKnowGaming? |VGFacts |
The VG Resource
    Chat
  • Search
  • Member List
  • Calendar
Hello There, Guest! Login Register
The VG Resource › Creative Zone › Spriting and Pixel Art v
« Previous 1 ... 31 32 33 34 35 ... 206 Next »

My SSBB sprites




User(s) browsing this thread: 1 Guest(s)
Thread Closed 
Threaded Mode | Linear Mode
My SSBB sprites
spader555 Offline
Junior Member
*

Posts: 4
Joined: Jun 2008
Reputation: 0
Post: #1
My SSBB sprites
http://img504.imageshack.us/my.php?image...tesdo6.png
Mites (SSBB).100% custom but still in progress

http://img366.imageshack.us/my.php?image...awlbq0.png
Green alloy (SSBB).100% custom but still in progress

[Image: rpikminuj5.png]
Red pikmin JUS style.Edit of chopper

[Image: bpikminpn8ap7.png]
Blue pikmin JUS style.Edit of chopper

[Image: androssspritesheetprore1.png]
My andross spritesheet (old)

[Image: superspicycurryspriteshpv1.png]
My spicycurry spritesheet (old)

[Image: pictochatstagebd2.png]
My first stage.Pictochat!!!

C+C please
(This post was last modified: 10-26-2008 11:15 PM by spader555.)
10-26-2008 10:24 PM
Find all posts by this user
[-]
Login or Register to remove these ads!
Gorsalami Offline
My muscles go mow mow~
***
Administrators

Posts: 5,763
Joined: Jun 2008
Reputation: 144
Post: #2
RE: My SSBB sprites
Green Alloy: I don't know... What sprites have you done: the first, horrible one or the better looking ones? If you made that poor one, make it more like the good one. If you've made the good one, give him a better hue shift (just a bit) and increase contrast on his hands. Good job on these Smile

Pikmin: looks very deformed. Look blue Pikmin's ref pic. It's totally different, aside from color and leaf on its head (which needs work, too). They should be smaller, here's way too much colors on them, and the shading looks very dirty. Improve their animations, too.

Andross: Totally wrong. You should make his face more angular, and not use gradient shading. Also it's choppy, ugly and lacks content. I suggest making another one from scratch.

Spicy Curry: Here's a spriting tip, even if it doesn't look bad in your sheet: don't use MS Paint tools, as they make poor shapes. Just keep this in mind.

You should make it on a side perspective. The way you've done would fit better in a LOZ game, or the very first GTA games. Your spoon has outlines while your plate hasn't. Remove it completely or don't use it at all.

Pictochat: If I recall correctly, there's a screen boundary on the stage. Make them.

Your jealousy is the speed of my success.

[Image: smC8iWb.gif]
[Image: 5hauq.png][Image: QUmE6.gif][Image: u0Qzf.gif][Image: in538.gif][Image: d2Qsj.gif][Image: opXDL.gif][Image: 85hMh.gif][Image: zfaQh.gif][Image: 3CczX.gif][Image: b0KxM.gif][Image: FS0af.gif][Image: lBaNG.gif][Image: wu2fOZx.png]
***
[Image: xMGXy.png]
10-26-2008 11:30 PM
Visit this user's website Find all posts by this user
[-]
Chdonga Offline
That guy that doesn't exist.
**

Posts: 509
Joined: May 2008
Reputation: 15
Post: #3
RE: My SSBB sprites
1. Almost all of the sprites have some pillowshading in them.
2. What does JUS Stand for?
3. Andross doesn't even look like the real andross.
4. Andross doesn't have hands
5. Why is Green alloy's arms move to the left of his body when he walks? It's still good though
6. You should've made more stuff for the pictochat stage.
7. make more animations for the mites, all it is is a kick and stand.

[Image: 14.gif]
10-26-2008 11:39 PM
Visit this user's website Find all posts by this user
[-]
Manaphy94 Offline
Member
*

Posts: 93
Joined: May 2008
Reputation: -2
Post: #4
RE: My SSBB sprites
Pikmin: No,no,no. His body and shading are totally off. So is the plant on his head(Try redoing this)

Andross: Pretty much the same thing as gorsal said. His head is shaped wrong. Look at the one in your picture see how his head is shaped.

Do you think people will really want to use this andross when they have this one?

http://spriters-resource.com/nintendo/st...ndross.png

Avatar belongs to Arkeis.com
[Image: badger.gif][Image: badger.gif][Image: badger.gif][Image: badger.gif][Image: badger.gif][Image: badger.gif]Not these danged things.... Cry
10-26-2008 11:42 PM
Find all posts by this user
[-]
kyrtuck Offline
Crazy Old Pirate Man

Posts: 314
Joined: Jun 2008
Post: #5
RE: My SSBB sprites
Yeah, its not very good. The pikimin's head needs to be more tear drop shaped, and Andross is really messed up in terms of shading. You are gonna get dissed big time on this.
10-27-2008 12:09 AM
Find all posts by this user
[-]
spader555 Offline
Junior Member
*

Posts: 4
Joined: Jun 2008
Reputation: 0
Post: #6
RE: My SSBB sprites
They're really old and they're my first sprites (Except for green alloy,pictochat and the mites)
10-27-2008 01:37 AM
Find all posts by this user
[-]
optimuskirby Offline
i didn't do it!
*

Posts: 20
Joined: May 2010
Reputation: 0
Post: #7
RE: My SSBB sprites
i make sprites, but i dont know how to put them on a forum reply, i dont usualy use the forum
08-12-2011 08:41 AM
Find all posts by this user
[-]
Random Talking Bush Offline
The Opa-Opa with silly hats!
***
Administrators

Posts: 2,114
Joined: May 2008
Reputation: 76
Resource - Models Resource - Sounds Resource - Sprites Resource - Textures Steam YouTube

Post: #8
RE: My SSBB sprites
(08-12-2011 08:41 AM)optimuskirby Wrote:  i make sprites, but i dont know how to put them on a forum reply, i dont usualy use the forum
...

You do realize that this topic is two years old, and that you bumped it for no good reason, right?

*warns, locks topic*

[Image: 5.png][Image: 8.png][Image: 9.png]
[Image: sig.gif]
08-12-2011 08:49 AM
Find all posts by this user
[-]
« Next Oldest | Next Newest »
Thread Closed 


  • View a Printable Version
  • Send this Thread to a Friend
  • Subscribe to this thread
Forum Jump:


 Quick Theme:


  • Contact Us
  • The Spriters Resource
  • Return to Top
  • Mobile Version
  • RSS Syndication
  • Help
Current time: 06-18-2013, 11:28 PM Powered By MyBB, © 2002-2013 MyBB Group. Theme created by Justin S.