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Game Vs. Game! This week: SA1 Vs. SA2
That could be his gimmick... he's a super-heavy character who can't jump, but as a consequence, he suffers very little knockback until he's reached several hundred percent. His up-special could be a grappling hook which he can use to climb onto higher platforms or to pull airborn enemies to his level. When he drops from one platform, he falls so quickly that it actually damages and buries enemies he lands upon.
[Image: Dexter.png]  [Image: Bubbles.png]  [Image: SNWzHvA.png]   [Image: SamuraiJack2.png] [Image: kQzhJLF.png]  [Image: Pikachu.png] [Image: tSCZnqw.png]
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Game Vs. Game! This week: SA1 Vs. SA2 - by recme - 03-06-2015, 08:32 AM
RE: Game Vs. Game! This week: Melee Vs. Brawl - by Kriven - 04-08-2015, 10:07 PM

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