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Super Smash Bros. 3DS Wii U DLC Ideas
#33
They were cut due to hardware limitations. The task of rendering eight playable characters at once in addition to the stages, items, and NPCs summoned by Pokéballs and Assist Trophies was too much for the 3DS to bear.
(02-27-2014, 07:31 PM)Gors Wrote: DO NOT BE AFRAID TO SUCK. DO NOT BE AFRAID TO SHOW YOUR SUCKY ART. I think this needs to go noticed to everyone, because sucking is not failing. Sucking is part of the fun of learning and if you don't suck, then you won't own at pixelart

it's ok to suck, sucking is not bad, just try and aim to always do your best!
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RE: Super Smash Bros. 3DS Wii U DLC Ideas - by E-Man - 11-14-2014, 10:45 AM

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