Users browsing this thread: 2 Guest(s)
TheRealHeroOfWinds' Spriting Thread
#7
(10-22-2014, 07:30 PM)Koh Wrote: Listen...I get the whole wanting to replicate the Atari 2600 graphics style and such, but the whole characters lacking outlines thing really isn't that appealing to the eye. They end up blending in with the background and anything else even remotely close to their colors. Even now, your sprites are blending in with the VGR forum theme. I'd suggest giving them an outline of some kind, even if it's not some type of black.

Also, you can still have hue-shifted shading, even if your shading is only a single level deep to make the sprites look better.
... these don't look like Atari 2600 graphics.


It looks like TRHOW had some fun playing with a base, but I can't find much else to say. In my opinion the style is pretty stale and has become bland. I think you can play more with the proportions for each character, to keep them all to the same scale.
[Image: x1aIZ2e.gif]
YOU HAVE TO FEEL WHAT YOU DRAW, FEEL
[Image: shrine.gif]






Reply


Messages In This Thread
RE: Super Smash Pals - by Quirby64 - 10-22-2014, 07:09 PM
RE: Super Smash Pals - by Koh - 10-22-2014, 07:30 PM
RE: Super Smash Pals - by Solid_Spy - 10-22-2014, 08:32 PM
RE: Super Smash Pals - by DragonDePlatino - 10-22-2014, 10:51 PM
RE: Super Smash Pals - by Solid_Spy - 10-24-2014, 09:52 PM
RE: Super Smash Pals - by Chris2Balls [:B] - 10-25-2014, 08:17 AM
RE: Super Smash Pals - by TheRealHeroOfWinds - 04-28-2015, 05:14 PM
RE: TheRealHeroOfWinds' Spriting Thread - by Gors - 06-09-2015, 11:12 AM
RE: TheRealHeroOfWinds' Spriting Thread - by Ton - 09-18-2015, 03:43 PM

Forum Jump: