10-12-2014, 05:22 PM
(10-12-2014, 12:52 PM)Ocelot33 Wrote: You've really made my day, I've been checking here everyday to see if there were new models.Change the texture tiling to 4 for both U and V, and flip the X value on the left iris. This should make them appear properly. Either that, or edit the iris texture directly to be tiled the same way as the eye textures are.
I got a question if anyone could please help:
I use Cinema 4d and can't get the iris textures to appear only inside the area of the eye. I tried with alpha channels and transparency but no luck, they just keep showing over outside as in the inside of the eye.
I see by your renders that you could solve this issue, it would be awesome if anyone could explain this to me. Thanks a lot.