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THE FIGHTERS RESOURCE - Official Thread
Heres what I did real quick:

[Image: VjzLJlD.gif]
Yours is on top.

Instead of pulling the legs and feet in, I let them out a bit. I also noticed that your animated crouch looked like he had to rotate his hips, which looks weird. For mine, the hips only rotate down, the front leg points out towards the screen/viewer, and the back leg points to the right when it rotates. Basically everything rotated using the same orientation as they were in idle.

I also messed with the both hand's fingers. The further one are just nubs or w/e and I didn't try to show the top of the hand. Previously, both fingers looked like they shrunk on the third frame. Also, how about forgetting about showing fingers at all? I dunno, it's your choice.

-Sorry if this was a bad explanation.
Animations - MFGG TKO (scrapped) - tFR
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"It feels that time is better spent on original creations" - Konjak
Focus on the performance, the idea, not the technical bits or details - Milt Kahl
Thanked by: Level 1, Sengir, Tellis, Kami


Messages In This Thread
THE FIGHTERS RESOURCE - Official Thread - by Gors - 06-02-2012, 11:24 AM
i noticed, Crappy, i noticed - by Tellis - 06-07-2012, 08:33 PM
RE: i noticed, Crappy, i noticed - by Baegal - 06-07-2012, 08:37 PM
RE: THE FIGHTERS RESOURCE - Official Thread - by TheShyGuy - 04-02-2014, 04:45 PM

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