10-16-2012, 02:56 PM
(This post was last modified: 10-16-2012, 02:58 PM by NICKtendo DS.)
- mspeed = //6
jspeed = //14
g = //he's very light
fspeed = //average
PUNCH 1
damage = // 2
vpow = // 1
hpow = // 2
level = // 1
recovertime = // 10
type = // mid
hitframe = // 2
PUNCH 2
damage = // 4
vpow = // 2
hpow = // 2
level = // 1
recovertime = // 20
type = // mid
hitframe = // 3
FORWARD PUNCH
damage = // 10
vpow = // 2
hpow = // 10
level = // 2
recovertime = // 40
type = // mid
hitframe = // 3
BACK PUNCH
damage = // 10
vpow = // 0
hpow = // 0
level = // 2
recovertime = // 60
type = // mid
hitframe = // 3
*This will cause Neko to dash forwards
DUCK PUNCH
damage = // 2
vpow = // 0
hpow = // 1
level = // 1
recovertime = // 15
type = // low
hitframe = // 3
JUMP PUNCH
damage = // 1
vpow = // 1
hpow = // 0
level = // 1
recovertime = // 30
type = // air
hitframe = // all
KICK
damage = // 5
vpow = // 2
hpow = // 2
level = // 1
recovertime = // 20
type = // mid
hitframe = // 3
KICK2
damage = // 12
vpow = // 2
hpow = // 10
level = // 2
recovertime = // 60
type = // mid
hitframe = // 4
FORWARD KICK
damage = // 10
vpow = // 20
hpow = // 0
level = // 2
recovertime = // 60
type = // low
hitframe = // all
BACK KICK
damage = // 4
vpow = // 2
hpow = // 2
level = // 1
recovertime = // 30
type = // mid
hitframe = // 2
DUCK KICK
damage = // 10
vpow = // 1
hpow = // 5
level = // 2
recovertime = // 60
type = // low
hitframe = // 3
JUMP KICK
damage = // 5
vpow = // -10
hpow = // 0
level = // 2
recovertime = // 40
type = // air
hitframe = // 3
Special 1: Nya Ken
Input: Down, Forward, Punch
Think Hadouken
Special 2: Ogon Neko Pulse
Input: Punch+Kick
Neko transforms into and reverts from his Golden form, the golden form lasting 6 frames. If the opponent touches him, he/she will be launched horizontally and recieve heavy damage. Recovertime = 80. It's basically a countermove, but it doesn't work against grabs.
Special 3: Custom Clash Rise
Input: Down, Up, Punch
An uppercut-like move where Neko jumps up+forward while holding the Custom Clash (sword). When the opponent is hit by the blade, it will be launched upwards and suffer heavy damage.
My Game Maker games (Dropbox download links):