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Sprite Ripping Project 5: _____-em-up!




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Sprite Ripping Project 5: _____-em-up!
Tonberry2k Offline
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Post: #226
RE: Sprite Ripping Project 5: _____-em-up!
We're still gonna take 'em. Wink

You should add Luigi's Thunderhand to Mario attack.

Ton's most wanted: Gnat Attack (Mario Paint, SNES), Chrono Cross portraits (Playstation), Time Splitters 2 Models (Gamecube, PS2), Final Fantasy 4 Models (DS)
06-24-2012 06:06 PM
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Davy Jones Offline
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Post: #227
RE: Sprite Ripping Project 5: _____-em-up!
(06-24-2012 06:05 PM)Yawackhary Wrote:  Yeah, it gets confusing since some people call beat em ups as fighting games and vice versa, it doesn't help that in some countries use different terms for games (e.g. a platformer in Germany is jump and run). A beat em up is usually scrolling (or flick screen on some consoles) moving from left to right defeating as many enemies as possible with a boss at the end of each stage, some do occasionally go up and down as well and even top down ones like the arcade Avengers (no reason to the comic book). E.g. Final Fight, Streets of Rage, Double Dragon, TMNT. A fighting game is a one on one contest set in an arena where you have to defeat the enemy to get to the next stage. E.g. Street Fighter, Fatal Fury, King of Fighters, Blaz-Blue. The difference between a beat em up and a fighter is that a fighting game often has lots of animation per character while a beat em up has much less and includes palette swaps. Also fighting games often have lots of special moves but requires knowing how to perform it, beat em ups do have special moves but mainly the later ones and they are easier to perform. It also doesn't help that some games like Yie-Ar Kung Fu 2 on the MSX is both a beat em up and a fighting game.

It's sort of the same thing to a shooter now whether people mean a shoot em up like Gradius/R-Type or a FPS like Call of Duty/Halo.

Oh and I already fixed the link.
Then I'll make an extra topic next time, thanks for the explanation =)

[Image: dariC.png][Image: i1TMg9L8fwpQp.gif][Image: b0KxM.gif]
06-24-2012 06:12 PM
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Deathbringer Offline
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Post: #228
RE: Sprite Ripping Project 5: _____-em-up!
[Image: chc__zakoalien__icon.png]

Doofenshmirtz: This is a little bit awkward but have you seen my escape jet keys? (Perry nods) What, you have? Well that's great! So where are they? (Perry looks away) You won't tell me? Is this because you don't speak or are you just being a jerk?
~Phineas and Ferb, "One Good Scare Ought to Do It!" (2008)
06-24-2012 07:15 PM
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Carpaccio Offline
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Post: #229
RE: Sprite Ripping Project 5: _____-em-up!
I'm so happy to see that Contra: Hard Corps is being ripped properly at last! I can't wait to see how you manage to arrange Dr. Geo Mandrake's sprites. I'm enjoying seeing the results of this project. Everyone is doing a great job!
06-25-2012 01:27 AM
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Deathbringer Offline
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Post: #230
RE: Sprite Ripping Project 5: _____-em-up!
Well, let's see: Mach 777 and Doctor Spider will be separate for sure, everything else will probably be either with the Monster Genesis Machine (that really is the name) and/or NPC (basically event sprites not connected with boss fights, which in Mandrake's case is the lab invasion) sheet.

Doofenshmirtz: This is a little bit awkward but have you seen my escape jet keys? (Perry nods) What, you have? Well that's great! So where are they? (Perry looks away) You won't tell me? Is this because you don't speak or are you just being a jerk?
~Phineas and Ferb, "One Good Scare Ought to Do It!" (2008)
06-25-2012 01:41 AM
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Magma Dragoon Offline
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Post: #231
RE: Sprite Ripping Project 5: _____-em-up!
Super Darius II (Other Systems):

[Image: PMo43.png]

Captains:

[Image: pTtnM.png][Image: vn6Sb.png]

Bosses:

[Image: PY5vR.png]

[Image: 6shCdbJ.jpg]
06-25-2012 04:00 PM
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Yawackhary Offline
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Post: #232
RE: Sprite Ripping Project 5: _____-em-up!
[Image: aiG0D.png]

Playable Characters
[Image: agWRw.png]

Mike Haggar, is that you?
06-25-2012 06:53 PM
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TomGuycott Offline
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Post: #233
RE: Sprite Ripping Project 5: _____-em-up!
Dude, that is CLEARLY Barbon from Streets of Rage 2 on his way to a job interview.

[Image: 2exaczr2.png]
Spoiler (Click to View)
[Image: VQjLD.png]
06-25-2012 06:54 PM
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Tonberry2k (06-25-2012)
Techokami Offline
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Post: #234
RE: Sprite Ripping Project 5: _____-em-up!
Starting small on the releases. First up is buildings!
[Image: desertwr_sectionicon.png]
[Image: desertwr_smbldg_icon.png]
06-25-2012 11:52 PM
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Deathbringer Offline
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Post: #235
RE: Sprite Ripping Project 5: _____-em-up!
[Image: chc__soldieralien__icon.png] [Image: chc__mach777__icon.png] [Image: chc__bigmagnum__icon.png]

Doofenshmirtz: This is a little bit awkward but have you seen my escape jet keys? (Perry nods) What, you have? Well that's great! So where are they? (Perry looks away) You won't tell me? Is this because you don't speak or are you just being a jerk?
~Phineas and Ferb, "One Good Scare Ought to Do It!" (2008)
(This post was last modified: 06-27-2012 12:02 AM by Deathbringer.)
06-26-2012 05:14 AM
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Techokami Offline
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Post: #236
RE: Sprite Ripping Project 5: _____-em-up!
TANK. TANK TANK TANK. TANK? TANK!
[Image: desertwr_tank_icon.png]
(This post was last modified: 06-27-2012 02:04 AM by Techokami.)
06-27-2012 02:03 AM
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Deathbringer Offline
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Post: #237
RE: Sprite Ripping Project 5: _____-em-up!
[Image: chc__finalcountgun__icon.png]

Doofenshmirtz: This is a little bit awkward but have you seen my escape jet keys? (Perry nods) What, you have? Well that's great! So where are they? (Perry looks away) You won't tell me? Is this because you don't speak or are you just being a jerk?
~Phineas and Ferb, "One Good Scare Ought to Do It!" (2008)
06-27-2012 04:02 AM
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Magma Dragoon Offline
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Post: #238
RE: Sprite Ripping Project 5: _____-em-up!
WARNING! A FREAKING HUGE NAZI CONTRAPTION IS APPROACHING FAST! YOU HAVE BEEN WARNED!

[Image: BA2nN.png]

[Image: 6shCdbJ.jpg]
06-27-2012 03:28 PM
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Tonberry2k Offline
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Post: #239
RE: Sprite Ripping Project 5: _____-em-up!
Holy poop.

You should add Luigi's Thunderhand to Mario attack.

Ton's most wanted: Gnat Attack (Mario Paint, SNES), Chrono Cross portraits (Playstation), Time Splitters 2 Models (Gamecube, PS2), Final Fantasy 4 Models (DS)
06-27-2012 04:34 PM
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Axle the Red (06-27-2012)
Davy Jones Offline
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Post: #240
RE: Sprite Ripping Project 5: _____-em-up!
Biggest shmup enemy ever?

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06-27-2012 04:49 PM
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