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BEAT 'EM UP




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BEAT 'EM UP
Gorsalami Offline
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Post: #226
RE: BEAT 'EM UP
or you could say you gave him a blueberry filled pie



and he hates blueberries

Your jealousy is the speed of my success.

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07-09-2012 08:52 PM
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Crappy Blue Luigi Offline
merry christmas.
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Post: #227
RE: BEAT 'EM UP
i took some enemies from a couple classic beat 'em ups and adapted them...

[Image: lT7hg.png]
the guys on the left are galsia and donovan from streets of rage 2/3, and the little white robot on the right is a mouser from teenage mutant ninja turtles.

i'll also leave this here...

[Image: M4CHo.gif]

[Image: idoxT.png][Image: 1EWid.png][Image: 9fryz.gif][Image: QUmE6.gif][Image: b0KxM.gif][Image: DES4d.png]
[Image: l3q8a.png]
Spoiler (Click to View)
Zac Wrote:art is ife
without art your as good as dead
love
comics i've appeared in
-Altrez- -Mighty Jetters- -Previous 2- -recolome- -Gors 2 3- -Sevenstitch- -Iceman404-
07-10-2012 07:48 AM
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Medevenx Offline
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Post: #228
RE: BEAT 'EM UP
I don't know about him moving out of place.. (i mean sure you probably need to do it to make the attack but it would make him move a step forward everytime he does that
07-10-2012 11:57 AM
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Crappy Blue Luigi (07-10-2012)
Gorsalami Offline
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Post: #229
RE: BEAT 'EM UP
that looks smooth, but not powerful. Make the gaps between the frames bigger.

Your jealousy is the speed of my success.

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07-10-2012 02:11 PM
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Crappy Blue Luigi Offline
merry christmas.
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Post: #230
RE: BEAT 'EM UP
thanks for the crit! my initial plan was to have him step back after moving forward, but with the third attack it'll look really strange.

looking at the animation again, it feels weird to have his front leg move with his front hand. i'm going to work on making the back foot step forward a little instead, kind of like crappy's third attack.

[Image: idoxT.png][Image: 1EWid.png][Image: 9fryz.gif][Image: QUmE6.gif][Image: b0KxM.gif][Image: DES4d.png]
[Image: l3q8a.png]
Spoiler (Click to View)
Zac Wrote:art is ife
without art your as good as dead
love
comics i've appeared in
-Altrez- -Mighty Jetters- -Previous 2- -recolome- -Gors 2 3- -Sevenstitch- -Iceman404-
07-10-2012 08:45 PM
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HandToeKnee (07-11-2012)
Medevenx Offline
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Post: #231
Wink RE: BEAT 'EM UP
(07-10-2012 08:45 PM)Crappy Blue Luigi Wrote:  thanks for the crit! my initial plan was to have him step back after moving forward, but with the third attack it'll look really strange.

looking at the animation again, it feels weird to have his front leg move with his front hand. i'm going to work on making the back foot step forward a little instead, kind of like crappy's third attack.

reminds me of.. me

[Image: combo.gif]

woops did i just say that outloud Big Grin

dunno how to fix the legs either lol

i think you should have a frame after the impact (sort of like recoil you get it, try punching and leaving your arm at the peak of the distance)
07-12-2012 03:33 PM
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Star Away
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Post: #232
RE: BEAT 'EM UP
I honestly don't have any crits at all. All that is needed to be fixed has already been said.


I just wanted to bump this up the front page a bit. Continue the good work, sir.

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07-13-2012 09:55 PM
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Crappy Blue Luigi Offline
merry christmas.
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Post: #233
RE: BEAT 'EM UP
[Image: Xz98J.gif]

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[Image: l3q8a.png]
Spoiler (Click to View)
Zac Wrote:art is ife
without art your as good as dead
love
comics i've appeared in
-Altrez- -Mighty Jetters- -Previous 2- -recolome- -Gors 2 3- -Sevenstitch- -Iceman404-
07-15-2012 08:05 AM
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Sevenstitch Away
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Post: #234
RE: BEAT 'EM UP
♪♫you turn me right round, baby
right round
like a record, baby
right round, right round ♪♫

silky smooth as always, i love it

[Image: 22610_s.gif]
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[Image: lovebutton.png][Image: lovebutton.png][Image: lovebutton.png][Image: lovebutton.png][Image: lovebutton.png][Image: lovebuttonholloween.gif][Image: christmasbutton.png][Image: musicbutton.png]
(This post was last modified: 07-15-2012 03:04 PM by Sevenstitch.)
07-15-2012 02:57 PM
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ShadeDBZ Offline
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Post: #235
RE: BEAT 'EM UP
(07-15-2012 08:05 AM)Crappy Blue Luigi Wrote:  [Image: Xz98J.gif]
What Crappy does when waiting for a pie to bake.

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07-15-2012 05:17 PM
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Kami Offline
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Post: #236
RE: BEAT 'EM UP
(07-15-2012 08:05 AM)Crappy Blue Luigi Wrote:  [Image: Xz98J.gif]
Looks like he's had too many Coco Puffs.

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07-15-2012 05:28 PM
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Sevenstitch Away
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Post: #237
RE: BEAT 'EM UP
[Image: cbl.gif]

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[Image: ref%20button.png]
[Image: lovebutton.png][Image: lovebutton.png][Image: lovebutton.png][Image: lovebutton.png][Image: lovebutton.png][Image: lovebuttonholloween.gif][Image: christmasbutton.png][Image: musicbutton.png]
07-15-2012 05:36 PM
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Crappy Blue Luigi Offline
merry christmas.
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Post: #238
RE: BEAT 'EM UP
[Image: FCaVs.gif]
context

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[Image: l3q8a.png]
Spoiler (Click to View)
Zac Wrote:art is ife
without art your as good as dead
love
comics i've appeared in
-Altrez- -Mighty Jetters- -Previous 2- -recolome- -Gors 2 3- -Sevenstitch- -Iceman404-
07-15-2012 08:03 PM
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Post: #239
RE: BEAT 'EM UP
mid-air attack? Maybe with a sound effect or something (if you're eventually actually gonna make this a game) it'll be better... it seems to lack power.

Get in the chat please. Only you can prevent loneliness. http://www.spriters-resource.com/communi...help&hid=8
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07-15-2012 08:31 PM
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Crappy Blue Luigi Offline
merry christmas.
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Post: #240
RE: BEAT 'EM UP
it seems to lack power because i'm lazy at animating. the spinning should be faster but i made it slower so it'd be easier to animate.

it also lacks power because it's the Top Spin from Mega Man 3.

[Image: idoxT.png][Image: 1EWid.png][Image: 9fryz.gif][Image: QUmE6.gif][Image: b0KxM.gif][Image: DES4d.png]
[Image: l3q8a.png]
Spoiler (Click to View)
Zac Wrote:art is ife
without art your as good as dead
love
comics i've appeared in
-Altrez- -Mighty Jetters- -Previous 2- -recolome- -Gors 2 3- -Sevenstitch- -Iceman404-
07-15-2012 08:33 PM
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Axle the Red (07-15-2012)
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