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josh98's Models Update 1/24/13

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josh98's Models Update 1/24/13
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thegameexplorer Offline
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Post: #46
RE: josh98's Models Update 4/27/12
(04-28-2012 06:52 AM)thegameexplorer Wrote:  How did you get files from the Dreamcast.cdi ?

And also, you can get the upgrades with 3d ripper dx and separate them so you can include them seperately Tongue
Incase you didn't saw my question. But this question is very important to me because I want to rip models from SA2.
(04-29-2012 04:33 AM)josh98 Wrote:  Update! I have decided to include the...things Peardian wants. So, Peardian, could you please give me a list of the stuff you want too see included with these models?

* insert wasted space here *
04-29-2012 09:27 AM
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Peardian Offline
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Post: #47
RE: josh98's Models Update 4/27/12
I'm surprised you changed your mind, but I'm glad to hear it.

I'm not really familiar with the game files, how it handles alternate models and such, etc. The best way to get a specific list would to look at Doronetty's rips, but here is a quick list to give you a general idea:
-Alternate character models, such as those used for talking
-Power-ups
-Snowboards
-Any other objects included in Doronetty's original rips

And as I mentioned earlier, you don't have to group the models the same was as Doronetty did.

-Peardian-
04-30-2012 05:13 AM
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thegameexplorer Offline
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Post: #48
RE: josh98's Models Update 4/27/12
Did SADX have different models in cutscenes? I though there was just the face morph.
(04-30-2012 05:13 AM)Peardian Wrote:  I'm surprised you changed your mind, but I'm glad to hear it.

I'm not really familiar with the game files, how it handles alternate models and such, etc. The best way to get a specific list would to look at Doronetty's rips, but here is a quick list to give you a general idea:
-Alternate character models, such as those used for talking
-Power-ups
-Snowboards
-Any other objects included in Doronetty's original rips

And as I mentioned earlier, you don't have to group the models the same was as Doronetty did.

* insert wasted space here *
04-30-2012 08:20 AM
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josh98 Offline
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Post: #49
RE: josh98's Models Update 4/27/12
@ Peardian: OK, great! BTW, I got Sonic almost done. I got:
Sonic Normal
Sonic Cutscene
Sonic Rolling
and
Sonic jumpball


So... It's almost finished Smile

@ thegameexplorer: The cutscene head is a whole new model entirely. That is what makes some parts of the game impossible to hack as of now.
04-30-2012 05:56 PM
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josh98 Offline
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Post: #50
RE: josh98's Models Update 4/27/12
Update! I included ALL of Sonic's files! Check da first post.
04-30-2012 08:34 PM
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thegameexplorer Offline
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Post: #51
RE: josh98's Models Update 4/27/12
How did you extract files from a Dreamcast game?

* insert wasted space here *
04-30-2012 09:20 PM
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josh98 Offline
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Post: #52
RE: josh98's Models Update 4/27/12
If I reveal that, people will rip like heck and I won't be able to rip anything.
04-30-2012 09:59 PM
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thegameexplorer Offline
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Post: #53
RE: josh98's Models Update 4/27/12
I'm interested in some other games Tongue Don't worry Tongue Or else you could just PM me Smile
(04-30-2012 09:59 PM)josh98 Wrote:  If I reveal that, people will rip like heck and I won't be able to rip anything.

* insert wasted space here *
05-01-2012 02:01 PM
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MikeyLevi Offline
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Post: #54
RE: josh98's Models Update 4/27/12
Use Daemon tools to mount the .cdi, this will allow you to browse the contents of the .cdi.
05-01-2012 09:10 PM
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Axle the Red (05-02-2012), thegameexplorer (05-03-2012)
Peardian Offline
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Post: #55
RE: josh98's Models Update 4/27/12
There, that's much better. Big Grin

-Peardian-
05-02-2012 08:33 PM
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thegameexplorer Offline
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Post: #56
RE: josh98's Models Update 4/27/12
That worked, thanks!
(05-01-2012 09:10 PM)MikeyLevi Wrote:  Use Daemon tools to mount the .cdi, this will allow you to browse the contents of the .cdi.

* insert wasted space here *
05-03-2012 03:56 PM
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josh98 Offline
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Post: #57
RE: josh98's Models Update 5/11/12
Update Tongue Check da first post!
05-11-2012 10:05 PM
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thegameexplorer Offline
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Post: #58
RE: josh98's Models Update 5/11/12
Just to be sure, this game uses vertex animations right?

BTW Tails looks sexy in SADX

* insert wasted space here *
(This post was last modified: 05-12-2012 01:05 PM by thegameexplorer.)
05-12-2012 01:05 PM
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josh98 Offline
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Post: #59
RE: josh98's Models Update 5/11/12
@tge: It don't use bone animations, I can tell you that Tongue I am not 100% sure what kind it uses, but they are either frame or vertex animations, yes.
05-12-2012 06:06 PM
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thegameexplorer Offline
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Post: #60
RE: josh98's Models Update 5/11/12
Frame is a kind of animation. You animate with bones or the vertices and for example, if you animate the fifth frame, it will automaticly make a smooth transition to frame 5. Thats keyframe animation.

* insert wasted space here *
05-13-2012 03:01 AM
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