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Things games should have, but don't
#22
(02-15-2011, 10:28 PM)Shadowth117 Wrote: I just thought of another thing that no game should ever have. Games should never have cutscenes in which you see your character give up against a few enemies that you KNOW you could handle if the game let you fight them. Admittedly I don't see this too often, but in games that have done it (I'm staring at Kingdom Hearts II right in the face) its always ticked me off. Its impossible not to be bothered when your character proclaim that its hopeless even though his only opposition is a handful of the weakest enemies in the game.

this SO MUCH. especially in rpgs when you know you could easily take out every one of these EXTREMELY BASIC ENEMIES in one move.
Thanked by: Maxpphire


Messages In This Thread
RE: Things games should have, but don't - by tsr moderation staff - 02-15-2011, 10:41 PM
RE: Things games should have, but don't - by Gwen - 02-16-2011, 12:02 AM
RE: Things games should have, but don't - by Rai - 07-13-2012, 05:07 PM
RE: Things games should have, but don't - by Rai - 07-14-2012, 12:13 AM

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