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[SNES/Super Famicom] SD Gundam Gaiden: Knight Gundam Monogatari




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[SNES/Super Famicom] SD Gundam Gaiden: Knight Gundam Monogatari
Gaia Offline
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Post: #1
[SNES/Super Famicom] SD Gundam Gaiden: Knight Gundam Monogatari
Game Icon:

[Image: 2rvyjqc.png]

I just started ripping from an obscure Japanese game under the Gundam license, which happens to be an RPG as well with elements not found in most RPGs today.

This is mostly an unorganized sheet, when I get them all I'll properly number them. I'm doing this for now, before grabbing overworld tiles, battle backgrounds, and the like.

"Character Cards" - A unique feature that's only seen in this game. It acts as a Beastairy as well doubles as a card-type system.

It's based off the real-world "Knight Gundam" card series, most of the cards that are used are used as enemies and bosses.

Others (like party members, say, Amuro or Guncannon along with characters important to the plot) are mostly for show.

It's not shown in the proper order, once I rip all the characters I will most likely fix that.

[Image: akdb2o.png]

Project in Progress (Screenshot to represent Game Progress):

[Image: b7dvlc.png]

Video to give an idea what I'm talking about.

[Image: xnx36f.gif]
[Image: l3q8a.png][Image: b0KxM.gif]

Spoiler (Click to View)

--REFRENCE--

Gifties!

1 - Previous, 2 - Time Lord KKM, 3 - Meta, 3 - ShadeDBZ, 4 - Shinbs, 5 - SmithyGCN (1) (2)
(This post was last modified: 09-15-2010 03:26 AM by Gaia.)
09-15-2010 03:10 AM
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Tonberry2k Offline
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Post: #2
RE: [SNES/Super Famicom] SD Gundam Gaiden: Knight Gundam Monogatari
Cool, good luck!

You should add Luigi's Thunderhand to Mario attack.

Ton's most wanted: Gnat Attack (Mario Paint, SNES), Chrono Cross portraits (Playstation), Time Splitters 2 Models (Gamecube, PS2), Final Fantasy 4 Models (DS)
09-15-2010 05:48 PM
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