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[INDEV]SSBClash updated 13/04/2012




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[INDEV]SSBClash updated 13/04/2012
Gokudo Zerotsuken Offline
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Post: #1
[INDEV]SSBClash updated 13/04/2012
Spoiler (Click to View)
Here are some screen shot, and the bond of the last demonstration.
[Image: Screen1.png][Image: Screen2-1.png][Image: Screen3.png][Image: Screen4.png][Image: Screen5.png][Image: Screen6.png]

Clash 9.6 version 2
Added/Removed
- New Mario Sprite added
- Removal of the sound
- Wario Ware, Underground Laboraty added
- Alternate color added (Standard X gold Y for Shanoa, Luigi, Zero)
- Screen Top Damage with make Added

Error
- Icon box for Mario error, but in game Mario work.
- Nintendo DS map on stylus can't walk, need jump
- Yoshi Island map on pipe one can remained wedged
- Underground laboraty map one can remained wedged
- Metaknight color such, and knockback bug
- Zero, Kratos animation in 64*64 and need to be 128*64
-------------------------------------------------------------------------------------

I would like comments constructive, to see even work above. On old the topic it is currently known as that you do not like the style, I work above by copying the idea from here http://www.spriters-resource.com/communi...p?tid=9604
I would like… some spriter especially, and of course with the credit
in the plays. and I know the rules very well are not asked for spriters one also must helped front, then asked me, I would try to do an utmost if possible

[url=[Image: clashlineup.png]]Clash lineup[/url]
Currently summons us on the style, the color and the size of the characters but we are that 2 has to see that, and the forum died for the moment.

The new presentation, i havn't update from longtime ago. I keep the old post/presentation for you can see the evolution.
New screen shot
[Image: 1-22.png][Image: 28342350.png][Image: 53808660.png][Image: 93597450.png][Image: 15995683.png][Image: 17920812.png][Image: 30451157.png][Image: 4-11.png]

SSBClash september 2011 releases
Features
Spoiler (Click to View)
Character :
Mario
Luigi
Sonic
Metaknight
Knuckles
Zero
Yoshi
Shanoa
Shadow
Tails
Kirby (Without hat)

Unlockable character
Snake (some fight hahah)
Geno (some fight too ahaha)

Move :
Idle, Run, Walk, Jump, Double jump (no multi jump for Kirby, Metaknight), falling, land
Airdodge, knockback

Attack :
Dash attack, AAA combo, A (Up, side, down), Aerial (Neutral, Upward, Forward, Backward, down), Taunt

Map :
Final Destination, Nintendo DS, Yoshi Island, Underground laboraty, WarioWare


Game mode :
Classic, Clash(Versus computer only), Training
Option, Vault


Other
Alternate costume ( X, Y when you select a char)
Pause & camera
Music : download here ( make a folder named "clashmusic" in the root of your SD/Linker and put .wav sound in )


Bug & issue

128*64 / 128*128 / 64*128 are not supported (See it with Zero, Metaknight)
Sometime the game freezing
You can see the Alt color you choise (only writing 1,2) because chars preview need work on for had alt color
IA too spammy
Snake, Metaknight, Zero, Shanoa need remake (Snake already begin)
Need hurt stat, because always knocked back... it's such and too power attack
Dojo
Forum
Facebook
DA Group
SSBClash september 2011 releases


Character lineup
[Image: ssbclash_current_lineup_by_gokudozerotsuken-d4dspe8.png]

Yeah it's a fan game from SSB on DS, we are like a community work for this fan game. If you help us, it's just for fun so no pay for the work given.

We need spriter, coder, sound artist...etc yeah because i'm the last spriter, we have only 1 coder.... First time i ask here... but nothing,
so i hope people will like our work and want help us

PS : i'm spriter, not the programmer of the game

[Image: Banner.gif]
[Image: gokudozerotsuken2.png]
(This post was last modified: 04-13-2012 03:58 PM by Gokudo Zerotsuken.)
11-30-2009 04:52 PM
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Sengir Offline
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Post: #2
RE: SSBClash
You got some size issues there, buddy

[Image: zfaQh.gif] [Image: b0KxM.gif] [Image: qjGOacY.png]
11-30-2009 05:20 PM
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Rhyme Away
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Post: #3
RE: SSBClash
i love you for including TWEWY characters, no homo.
gonna test this out on my DS later.

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11-30-2009 05:32 PM
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Gokudo Zerotsuken Offline
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Post: #4
RE: SSBClash
Burgermeister Meisterburger, huh i don't understand ? lol sorry.

Rhymey, Thank ^.^ yeah, i like too. i think add Outline for TWEWY char... because + Recolor for style of Clash.

Add screen shot

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11-30-2009 05:49 PM
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Sengir Offline
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Post: #5
RE: SSBClash
I was looking at Mario, Popo, and Samus. They're all the same height

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11-30-2009 05:50 PM
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Alpha Six Offline
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Post: #6
RE: SSBClash
It's because of the sprite mixing. There's no defined style. Hence why Zero and Samus are so short, and why Sora is huge.

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11-30-2009 06:11 PM
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Rhyme Away
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Post: #7
RE: SSBClash
I think that Sora could definitely do with a downsize, but as far as gameplay, it's alright so far but how do i unlock characters? o_o (Eg. sho, neku, Deoxys?)

Great job coding this, though. Tongue

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11-30-2009 06:30 PM
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Vipershark Offline
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Post: #8
RE: SSBClash
I see they decided not to fix the clashing styles that we were talking about.
I though they were supposed to be stealing the style from the SSBB project here? Or did that idea die too?

[Image: imq8vahj106U.gif]
[Image: sig.gif]

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11-30-2009 07:56 PM
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TomGuycott Offline
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Post: #9
RE: SSBClash
One thing that particularly tickles me is how that banner for it features Falco, Lucario, Sora AND Roxas, and centerstages Shadow. TICKLES ME!

Seriously, I could see someone playing a game even if it does have a ridiculous amount of sprite mixing, but please, for the love of Pete, resize them to their CORRECT PROPORTIONS. Who cares if the sprite in question would look worse, you're sprite mixing a bit anyway. xD
11-30-2009 08:08 PM
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youthboy Offline
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Post: #10
RE: SSBClash
(11-30-2009 08:08 PM)TomGuycott Wrote:  One thing that particularly tickles me is how that banner for it features Falco, Lucario, Sora AND Roxas, and centerstages Shadow. TICKLES ME!

That's called a signature.

Complicated spelling do and ways I grammar understand of your.

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12-01-2009 12:29 AM
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Teddy The Elite Offline
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Post: #11
RE: SSBClash
(12-01-2009 12:29 AM)youthboy Wrote:  That's called a signature.

Thank you for your marvelous insight.
12-01-2009 12:43 AM
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Alpha Six Offline
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Post: #12
RE: SSBClash
(12-01-2009 12:29 AM)youthboy Wrote:  
(11-30-2009 08:08 PM)TomGuycott Wrote:  One thing that particularly tickles me is how that banner for it features Falco, Lucario, Sora AND Roxas, and centerstages Shadow. TICKLES ME!

That's called a signature.
So... is there a reason you're being a cock? Do it again and I'm warning you.

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12-01-2009 01:04 AM
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DJGameFreakTheIguana Offline
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Post: #13
RE: SSBClash
After missing the big argument that took place in that locked thread, It's god to see this gangsta project here, and with a new version as well so I'll try that out. I like the char roster, especially Sonic and Shadow, there's only one more sonic character I need to see in this game, and that's knuckles. Other than that, this project is pretty good for another Smash bros. Rip-off(no offense), so good luck on getting this fully done. My Project has a lot of sprite mixing in it to, so I'm not picky about it.
EDIT:
I tried several times to download this game but every time I do, I get a pop-up window and the page says it has a problem loading. You may want to re-upload it.

Check out:
[Image: anim_8a980d7a-c355-b5b4-55c8-2382ebeb4a94.gif]
(Click Image to Download latest Demo)

I need Genesis sprites ripped for this Homebrew project. If interested in helping me out, please hit me up on the PM. Cool
(This post was last modified: 12-01-2009 02:19 AM by DJGameFreakTheIguana.)
12-01-2009 02:01 AM
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Adam Offline
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Post: #14
RE: SSBClash
Aside from size issues, sprite mixing, and style issues, this looks alright.

I've yet to see someone make an actual good SSB clone, so hopefully this will change that opinion. Keep at it.

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12-01-2009 03:35 AM
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TomGuycott Offline
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Post: #15
RE: SSBClash
(12-01-2009 12:29 AM)youthboy Wrote:  
(11-30-2009 08:08 PM)TomGuycott Wrote:  One thing that particularly tickles me is how that banner for it features Falco, Lucario, Sora AND Roxas, and centerstages Shadow. TICKLES ME!

That's called a signature.

Still a promo for Clash, and I just feel tickled by it... Tickled!

In all seriousness though, I THINK he understands the problems with the style mixing and the sizing, I just had trouble catching that the first read through. It looks interesting enough, if solely because the demolished Underground Laboratory is used as a stage. You get points for that, sir. Cute
12-01-2009 03:40 AM
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