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Shadow the Hedgehog 2: Path of an Android



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Shadow the Hedgehog 2: Path of an Android
Danny The Echidna Offline
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Post: #1
Shy Shadow the Hedgehog 2: Path of an Android
I'm around half-way done programming it. Still needs level sprites. I have a title screen.

[Image: 2957288_800x600.png]
Complete title screen by Danny The Echidna. Don't worry, it looks fine in full screen.

I'm using Cylent Nite Shadow sprites. Need enemy sprites. I need someone to edit the sprites of the weapons into more animations, I'll be more specific with that if anybody actually tells me that they would want to do it. Contributions similar to Cylent Nite's style would be greatly appreciated. You will be credited if I use them. Sorry for the scrambled info.


UPDATE: Please be more specific about the title screen, what's wrong with it? I'm not really looking for sprites, I can make them on my own, I just kinda wanted to know if anyone already made them. The enemies though, really the thing I'm focused on is, G.U.N. troops sprites. I guess it would also be helpful for G.U.N. vehicles too, for Shadow and the G.U.N. troops to operate. As for a demo, I guess I completely over exaggerated how close I am to being done, I have Shadow completely programmed, excluding weapons. Music is floating along nicely, having trouble with volume though. If I wanted to make a demo though, it would be Mac-only, just like the game. Sorry. I'm confident that it really is going to being a good game. By saying Shadow is completely programmed, I also mean his jump speed, weight, running speed, etc. One again, I apologize for the scrambled info, I'm not good at typing stuff in order... writer's block I guess. Shy

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(This post was last modified: 03-23-2009 10:22 PM by Danny The Echidna.)
03-23-2009 01:20 AM
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Alpha Six Offline
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Post: #2
RE: Shadow the Hedgehog 2: Path of an Android
The title screen looks pretty rank.
As for the programming you say you've already done, care to post a demo ?
We don't know anything about this project that would make anybody want to help with it.

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03-23-2009 01:44 AM
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King of Bad Posters Offline
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Post: #3
RE: Shadow the Hedgehog 2: Path of an Android
Sense you got half way done just post a demo you pretty much have a choice post a demo and people will get more involve dont post and people will not care.
03-23-2009 01:55 AM
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Bear Saxaphone Offline
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Post: #4
RE: Shadow the Hedgehog 2: Path of an Android
(03-23-2009 01:55 AM)Captain America Wrote:  Sense you got half way done just post a demo you pretty much have a choice post a demo and people will get more involve dont post and people will not care.

Please use punctuation.

If you really do have it done, you should post a demo, it sounds like you just want sprites.

Its going to be hard to find Shadow enemy sprites, I would just use Sonic enemies.
03-23-2009 02:02 AM
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Post: #5
RE: Shadow the Hedgehog 2: Path of an Android
Sorry I was in a rush in that post.
03-23-2009 02:19 AM
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Danny The Echidna Offline
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Post: #6
Biggrin RE: Shadow the Hedgehog 2: Path of an Android
(03-23-2009 02:02 AM)Paris Wrote:  Its going to be hard to find Shadow enemy sprites, I would just use Sonic enemies.

Thank you for the suggestion Smile , I'll look into spicing a few of them up to look more Cylent Nite-ish, but I still want more "original" enemies in sprite form. Mainly G.U.N. troops. But I think I'll go ahead and use some of the sprites from classic Sonic games, but not too many, because I don't want to make a Sonic rip-off. The suggestion was greatly appreciated.

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03-23-2009 10:32 PM
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Clear_Midnight Offline
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Post: #7
RE: Shadow the Hedgehog 2: Path of an Android
how'd u make that title screen?! I've been tryin' 2 mak 1 4 ages!

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03-31-2009 01:13 AM
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Shroob2 Offline
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Post: #8
RE: Shadow the Hedgehog 2: Path of an Android
(03-31-2009 01:13 AM)Clear_Midnight Wrote:  how'd u make that title screen?! I've been tryin' 2 mak 1 4 ages!

Translation:

How did you make that title screen? I've been trying to make one for ages!

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03-31-2009 01:17 AM
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Clear_Midnight Offline
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RE: Shadow the Hedgehog 2: Path of an Android
(03-31-2009 01:17 AM)Shroob2 Wrote:  
(03-31-2009 01:13 AM)Clear_Midnight Wrote:  how'd u make that title screen?! I've been tryin' 2 mak 1 4 ages!

Translation:

How did you make that title screen? I've been trying to make one for ages!

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03-31-2009 01:22 AM
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Danny The Echidna Offline
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Post: #10
RE: Shadow the Hedgehog 2: Path of an Android
(03-31-2009 01:13 AM)Clear_Midnight Wrote:  how'd u make that title screen?! I've been tryin' 2 mak 1 4 ages!

I took some pics and edited them with GIMP. Which is a free photo editing software for all computers. ...At least, I think it's for all computers. Shy

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03-31-2009 01:46 AM
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Clear_Midnight Offline
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Post: #11
RE: Shadow the Hedgehog 2: Path of an Android
(03-31-2009 01:46 AM)Danny The Echidna Wrote:  
(03-31-2009 01:13 AM)Clear_Midnight Wrote:  how'd u make that title screen?! I've been tryin' 2 mak 1 4 ages!

I took some pics and edited them with GIMP. Which is a free photo editing software for all computers. ...At least, I think it's for all computers. Shy

Thanks! I'm making my own title screen now. Cool

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03-31-2009 04:42 AM
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Alpha Six Offline
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Post: #12
RE: Shadow the Hedgehog 2: Path of an Android
That's wonderful but why should anybody care about this project?

Post a demo.

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03-31-2009 07:16 AM
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Danny The Echidna Offline
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Rolleyes RE: Shadow the Hedgehog 2: Path of an Android
(03-31-2009 07:16 AM)Osiris Wrote:  That's wonderful but why should anybody care about this project?

Post a demo.

Like I said, I'm not to close to being finished programing. I still don't even have level sprites. I can assure you though, I'll post a demo when I'm done.

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04-01-2009 02:32 PM
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Kao Offline
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Post: #14
RE: Shadow the Hedgehog 2: Path of an Android
Reading Clear_Midnight's posts makes me laugh.

Hes a funny kind (Y)

04-01-2009 02:43 PM
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Shadowth117 Offline
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Post: #15
RE: Shadow the Hedgehog 2: Path of an Android
Even if you don't have the sprites done, you could still use mockups for a demo. That way we could at least see how the engine works.


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04-08-2009 02:14 PM
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