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[In development] THE FIGHTERS RESOURCE progress thread




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[In development] THE FIGHTERS RESOURCE progress thread
[robo9•2] Away
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Post: #286
RE: [In development] THE FIGHTERS RESOURCE progress thread
So for tonight in this hotel, I have wifi. This is just some basic things such as character selection, hit box system, etc. The updated engine with fighting and whatnot is on my desktop at home. However since Ive yet to post any file of the engine, I thought this stripped version would be better than posting nothing untill I get home in about a week.

http://www.filedropper.com/tsrfightingreally_1

This post may seem incredibly awkward, but Ive been riding for several hours and Im tired.

Also, first player robo is the only one to work right now, since I was using him to test the hitboxes and whatnot.

[Image: ZIo2k.png]
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(This post was last modified: 03-22-2012 03:23 AM by [robo9•2].)
03-22-2012 03:21 AM
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Gaia Offline
TSR's misfit.
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Post: #287
RE: [In development] THE FIGHTERS RESOURCE progress thread
Lovin' the tech demo so far. My only real gripe is that I can't see the animations, and while we have backgrounds in the works, the test bg is really bland. Though, I can understand this is a CLOSED set between Gors and Robo9.

[Image: xnx36f.gif]
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--REFRENCE--

Gifties!

1 - Previous, 2 - Time Lord KKM, 3 - Meta, 3 - ShadeDBZ, 4 - Shinbs, 5 - SmithyGCN (1) (2)
(This post was last modified: 03-22-2012 04:07 AM by Gaia.)
03-22-2012 04:07 AM
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[robo9•2] Away
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Post: #288
RE: [In development] THE FIGHTERS RESOURCE progress thread
You can't see the animations?

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03-22-2012 04:18 AM
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Gaia Offline
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Post: #289
RE: [In development] THE FIGHTERS RESOURCE progress thread
Well, there are the hit boxes that obscures them, sort to speak:

[Image: ejd4q9.jpg]

[Image: xnx36f.gif]
[Image: l3q8a.png][Image: b0KxM.gif]

Spoiler (Click to View)

--REFRENCE--

Gifties!

1 - Previous, 2 - Time Lord KKM, 3 - Meta, 3 - ShadeDBZ, 4 - Shinbs, 5 - SmithyGCN (1) (2)
(This post was last modified: 03-22-2012 04:56 AM by Gaia.)
03-22-2012 04:53 AM
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Ekoi Offline
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Post: #290
RE: [In development] THE FIGHTERS RESOURCE progress thread
I cannot really say much about the engine besides that it's progress. I'm sure you realize any issues with it at this point.

A button to clear all the spawned hitboxes might be useful to you, though. (I'm not too sure what the hitboxes even mean at this point. lol)

-Gaia why would you have THAT saved? XD;

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03-22-2012 09:23 AM
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Gorsalami Offline
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Post: #291
RE: [In development] THE FIGHTERS RESOURCE progress thread
[Image: z0ctU.gif]

Your jealousy is the speed of my success.

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04-06-2012 06:08 PM
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Post: #292
RE: [In development] THE FIGHTERS RESOURCE progress thread



Your jealousy is the speed of my success.

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04-06-2012 09:41 PM
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Chaoxys Offline
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Post: #293
RE: [In development] THE FIGHTERS RESOURCE progress thread
That sounds amazing. I especially like the part around 30 seconds in.

Art from lovely individuals
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(This post was last modified: 04-07-2012 01:45 AM by Chaoxys.)
04-07-2012 01:44 AM
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Post: #294
RE: [In development] THE FIGHTERS RESOURCE progress thread
@[robo9]'s Theme: Ffffffffff it's too epic
@Devicho's anim.: Am I the only one that thought the .GIF was lagging?

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04-07-2012 04:24 AM
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Zabadabenabadaba Away
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Post: #295
RE: [In development] THE FIGHTERS RESOURCE progress thread
Gors could you post that as a sheet so that I could work off of it please?
Also yes, it looks a tad choppy.

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(This post was last modified: 04-07-2012 04:33 AM by Zabadabenabadaba.)
04-07-2012 04:26 AM
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Dream Fortress Offline
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Post: #296
RE: [In development] THE FIGHTERS RESOURCE progress thread
(04-07-2012 04:26 AM)Sir Zadaben Wrote:  Gors could you post that as a sheet so that I could work off of it please?
Also yes, it looks a tad choppy.

It's not really choppy, the animation rate is just a little slow, all it needs is some speeding up.

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(08-20-2012 08:30 PM)Vipershark Wrote:  that's not underwear, those are booty shorts
there's a difference
(This post was last modified: 04-07-2012 06:38 AM by Dream Fortress.)
04-07-2012 06:38 AM
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Chaoxys Offline
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Post: #297
RE: [In development] THE FIGHTERS RESOURCE progress thread
(04-06-2012 06:08 PM)Gors Wrote:  [Image: z0ctU.gif]
Only thing that bugs me is how the hand farther from us flips the bird. Idk if it was intentional but it seems to break the smoothness, especially since the other hand's finger doesn't go up that much.

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04-07-2012 06:44 AM
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recolorme Offline
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Post: #298
RE: [In development] THE FIGHTERS RESOURCE progress thread
(04-07-2012 04:26 AM)Sir Zadaben Wrote:  Gors could you post that as a sheet so that I could work off of it please?
Also yes, it looks a tad choppy.

Geez, just work on your character. your just delaying the time to work on your own character. mind your own business and move on.

Ingrid is a tad bit slow. Make it a bit more faster.

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(This post was last modified: 04-07-2012 04:10 PM by recolorme.)
04-07-2012 03:42 PM
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Chaoxys Offline
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Post: #299
RE: [In development] THE FIGHTERS RESOURCE progress thread
Kinda have to agree. I wouldn't mind you trying to take on so much work usually, but the fact that you can't get past your own idle makes me think you should focus more on that first before you try to complete someone elses sheet.

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04-07-2012 04:56 PM
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Post: #300
RE: [In development] THE FIGHTERS RESOURCE progress thread




FT-only TFR soundtrack.

Your jealousy is the speed of my success.

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04-07-2012 08:55 PM
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