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Oh hey
Cell Shaded Envy Offline
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Post: #61
RE: Oh hey
hey
hey pssttt
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Grand Line Shore
02-27-2012 02:59 AM
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Dream Fortress Offline
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Post: #62
RE: Oh hey
It's going to be awhile before I get over those horrendous designs. I was just hoping for a more complete, more aerodynamic radular form of Kyurem.

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(08-20-2012 08:30 PM)Vipershark Wrote:  that's not underwear, those are booty shorts
there's a difference
02-27-2012 03:03 AM
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Tellis Online
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Post: #63
RE: Oh hey
I'm willing to bet (though I can't read Japanese) that it's simply a "You can play this on the Nintendo 3DS too!" sort of thing. The US game page says something similar.

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02-27-2012 03:05 AM
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Post: #64
RE: Oh hey
(02-27-2012 03:03 AM)Radular Bastard Wrote:  It's going to be awhile before I get over those horrendous designs. I was just hoping for a more complete, more aerodynamic radular form of Kyurem.

Uh, those designs are sweet.

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02-27-2012 03:18 AM
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Dream Fortress Offline
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Post: #65
RE: Oh hey
Not in my opinion, they're spliced messes. Kyrurem(I can't spell his name tonight heh) never came off as bulky, he came off as an extremely agile monster of radular death, and in both of those fusions, he's bulky and wonky, and his elements look completely out of place.

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(08-20-2012 08:30 PM)Vipershark Wrote:  that's not underwear, those are booty shorts
there's a difference
02-27-2012 03:29 AM
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smell factories Offline
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Post: #66
RE: Oh hey
(02-27-2012 03:29 AM)Radular Bastard Wrote:  Not in my opinion, they're spliced messes. Kyrurem(I can't spell his name tonight heh) never came off as bulky, he came off as an extremely agile monster of radular death, and in both of those fusions, he's bulky and wonky, and his elements look completely out of place.

I believe the intentions were to put aspects of Kyurem onto Reshiram/Zekrom, not the other way around. Regardless, I am fine with the designs. I'm actually pretty fond of the Reshiram one and I think this is a fresh new take on how the legendaries interact with each other.

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02-27-2012 05:51 AM
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Post: #67
RE: Oh hey
Not to mention Zekrom doesn't look all that bulky to me either...

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02-27-2012 05:57 AM
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Dream Fortress Offline
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Post: #68
RE: Oh hey
His arms make no sense, they became roid raged arms that are overly lanky. Idk, I just feel they dealt with Kyurem very poorly. If they were going to fuse, they should have incorporated parts of the other two with Kyurem's original design.

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(08-20-2012 08:30 PM)Vipershark Wrote:  that's not underwear, those are booty shorts
there's a difference
02-27-2012 06:03 AM
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Ark Kuvis Offline
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Post: #69
RE: Oh hey
Pokemon Black 2 and White 2.
twice the games
twice the Kyurem

and if we're lucky

twice as many trainers who carry the elemental monkeys.
02-27-2012 08:01 AM
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Post: #70
RE: Oh hey
(02-27-2012 03:05 AM)Tellis Wrote:  I'm willing to bet (though I can't read Japanese) that it's simply a "You can play this on the Nintendo 3DS too!" sort of thing.

I translated it. You are correct.

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02-27-2012 09:41 AM
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.Luke Offline
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Post: #71
RE: Oh hey
I just hope the resources for those alternate forms are already implemented in Black/White, so I could trade one of them to myself in the first game for the hell of it! =P

Kyruem's gangly build finally makes sense now, although I'm beginning to doubt the ice type element will still apply after it assumes either of the new forms. Ah well, it wouldn't be as riddled with type weaknesses if that were true.

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02-28-2012 04:41 AM
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Cell Shaded Envy Offline
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Post: #72
RE: Oh hey
So according to Serebii, both the US and Europe are getting a localization by Autumn this year. Kinda early, so I hope they don't make a shoddy translation.

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Grand Line Shore
02-29-2012 06:34 AM
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Kat (02-29-2012)
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Post: #73
RE: Oh hey
Do we know how the game will be? Like, new story or anything?
02-29-2012 10:19 AM
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Post: #74
RE: Oh hey
(02-29-2012 06:34 AM)The Homunculus Envy Wrote:  So according to Serebii, both the US and Europe are getting a localization by Autumn this year. Kinda early, so I hope they don't make a shoddy translation.

It was probably in development right after Black and White 1 came out. Don't forget it doesn't take extremely long to make changes to one game's engine even if they're supposed to be big.

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02-29-2012 10:23 AM
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Axle the Red (02-29-2012)
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Post: #75
RE: Oh hey
I'm not reading this thread because it's probably full of people whining about stuff, but can I just say that;

1. Direct sequel? Seems a bit silly.
2. I'm glad it's on DS, so we can rip the sprites for tSR.

The end.

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Oh look at how she listens... She says nothing of what she thinks.
She just goes stumbling through her memories staring out onto Grey Street.
But she thinks, "Hey... How did I come to this? I dreamed myself a million times around the world but I can't get out of this place."
There's an emptiness inside her and she'd do anything to fill it in.
And though its red blood bleeding from her now, it felt like cold blue ice in her heart.
When all the colors mix together to grey, and it breaks her heart...

How she wishes it was different... She prays to God almost every night.
And though she swears He doesn't listen, there's a hope in her that he just might.
She says "I pray! Oh, but they fall on deaf ears... Am I supposed to take it on myself to get out of this place?"
02-29-2012 06:37 PM
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