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Ridley




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Ridley
Blitz Offline
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Post: #46
RE: Ridley
Hows this? [Image: ridleys.png]
01-07-2010 10:33 PM
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Koopaul Offline
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Post: #47
RE: Ridley
Why is his torso still upright? Ridley never stands up straight.

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01-07-2010 10:47 PM
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Blitz Offline
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Post: #48
RE: Ridley
I do not know what your talking about.
01-07-2010 11:03 PM
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Alpha Six Offline
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Post: #49
RE: Ridley
It's not that hard to understand. He shouldn't be upright like that. It's not fitting.

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01-07-2010 11:20 PM
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Shadowth117 Offline
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Post: #50
RE: Ridley
Look at the Ridley in this link: http://www.spriters-resource.com/gameboy...heet/16352

See how he's leaning over a bit in the assembled sprite? That's more or less how his standing pose should look.


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(This post was last modified: 01-07-2010 11:30 PM by Shadowth117.)
01-07-2010 11:29 PM
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Blitz Offline
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Post: #51
RE: Ridley
(01-07-2010 11:29 PM)Shadowth117 Wrote:  Look at the Ridley in this link: http://www.spriters-resource.com/gameboy...heet/16352

See how he's leaning over a bit in the assembled sprite? That's more or less how his standing pose should look.

Ok ill fix it later
01-08-2010 01:34 AM
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GaryCXJk Offline
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Post: #52
RE: Ridley
Also, that way we can make him "bigger". Sprite-wise he's not actually bigger, but hunched over sprites always feel like they're bigger than they actually are.

By the way, I think the tail should be a separated, segmented entity. That way, the tail can move really dynamic.
(This post was last modified: 01-08-2010 02:19 AM by GaryCXJk.)
01-08-2010 02:13 AM
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Kitsu (01-08-2010)
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Post: #53
RE: Ridley
[Image: ridleyhunch.png]

Feh.

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01-08-2010 02:34 AM
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Post: #54
RE: Ridley
Double post
[Image: ridleyagain.png]
I need help Sad

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01-08-2010 07:32 AM
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Blitz Offline
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Post: #55
RE: Ridley
Looks good but the wing looks to small
01-08-2010 01:44 PM
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GaryCXJk Offline
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Post: #56
RE: Ridley
I think the more hunched a character is, the wider their feet are positioned. See it as keeping balance.
01-08-2010 05:14 PM
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Tonberry2k Offline
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Post: #57
RE: Ridley
(01-08-2010 01:44 PM)Blitz Troopa Wrote:  Looks good but the wing looks to small

Disagree.

You should add Luigi's Thunderhand to Mario attack.

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01-08-2010 06:32 PM
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Blitz Offline
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Post: #58
RE: Ridley
Oh never mind.Thought his wings were bigger.
01-08-2010 09:51 PM
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Wes Offline
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Post: #59
RE: Ridley
Attempted to make him not look like he's about to fall over by changing the positions of the legs, redoing one foot, and changing the neck/head position a bit.

[Image: ridley.png]
01-08-2010 09:55 PM
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tacopronto Offline
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Post: #60
RE: Ridley
Hi, I know I'm not around here often, but I'd like to throw in my two cents about the ridley sprite, Wes. I think the stance on your sprite to the left is just fine. Normally it would be true that the more hunched over a character is the more spread out his legs need to be, however with ridley the arms, wings and tail are more than enough compensation. Honestly, the second sprite just feels unnatural to me, but this is just my opinion.

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01-09-2010 12:05 AM
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