04-26-2011, 06:26 PM
general animation tips: if something stretches, its volume should still stay the same. try contracting him vertically when he expands horizontally. it's called squash and stretch.
and move his/her features around when you do that to match the fake "volume".
also, i think you're on the right track with the layers you're using.
is it supposed to be sneezing? if it is, it's too slow.
that said, keep it up!
and move his/her features around when you do that to match the fake "volume".
also, i think you're on the right track with the layers you're using.
is it supposed to be sneezing? if it is, it's too slow.
that said, keep it up!