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Ripping "World of Guns: Disassembly"
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(10-01-2016, 11:54 PM)Gelicider Wrote: @Orwell
Yeah I found the cache files, but it's formatless. It's just plainly named "_data"
@Annex
The guns are not stored in the .assets files. The .assets only contains music, sfx, icon, etc.

You should take a look at the _data files because in some cases the unity3d games store the 3d models in "no-named archieves like "_data" (like some android games), the untiy studio tool by Chipicao on xentax should be able to open those files as assets:
https://github.com/RaduMC/UnityStudio
https://app.box.com/v/unitystudio


PS: remember to test the tool  with the folder option (because some models may be splitted in some files).
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RE: Ripping "World of Guns: Disassembly" - by Orwell - 10-02-2016, 06:15 AM

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