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Smash U models (getting them animation ready)
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(10-29-2015, 06:13 AM)11th Wrote: Your Google Drive files aren't public, so I can't see your images. (I did the same thing recently here, so you aren't the only one to do that, haa. ovo; )

Regarding the rigging, though, it's best to think about it in terms of replacement stop motion rather than 3D. It's just economy of animation, and for this game it works.

All right I fixed the links thanks for that. yeah I know time is money with games and with over 50 characters they had to cut corners somewhere. Even so I'm trying to make These work for doing animation, and I know that it's possible albeit difficult I would like to save some head ache though by seeing what other people know. I actually found a guy that is into this stuff at my collage so that should help but I'm not going to see him till next so until then I hope to hear from more of you cool posters.
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RE: Smash U models (getting them animation ready) - by Red Streak - 10-30-2015, 01:12 AM

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