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[INDEV]Neo Magiko 2 - Inertial Space Arena SHMUP
#3
because I like rushing things all the time

rush rush rush rush rush

the game logo is literally the old game's logo with tiny changes lol

but no, if there's a real reason to rush, it'd be because I want people to play it and get feedback; a bunch of the enemies are also still super placeholder

EDIT:
Honestly, if I didn't adopt a "rush" attitude to it, development would probably go too slow for me and then I'd lose interest before getting anything done. I do plan to make things prettier and more polished as development continues, and I appreciate the critique. The kitsucode logo itself was just dumped in from an old portfolio site since I didn't feel like making a new thing at the time, and both logos are likely to be redone/replaced/re-whatevered in the future.
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RE: [INDEV]Neo Magiko 2 - Inertial Space Arena SHMUP - by Kitsu - 07-25-2014, 11:39 AM

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